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Pathology Transformation cures. #5090

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@Gw0sty Gw0sty commented Jan 25, 2025

About The Pull Request

  • Adds cures to the various transformation diseases based on their weaknesses before the transformation occurs.
    Gondola transformation can be cured through Condensed Caspian (pepper spray)
    Xeno transformation can be cured through phlogiston (Which lights the person on fire)
    Corgi transformation can be cured through Coco powder
    Slime transformation can be cured through Water
    Morph transformation can be cured through Lipolicide
    Cyborg transformation can be cured through Synthetic Cleaner

  • Lowered the maximum trigger chance of transformation diseases.
    Regular transformations from 10% to 5%
    Gondola from 50% to 20%
    Digital gondolas remain at 50%

Why It's Good For The Game

Transformations are practically impossible to cure despite having antibodies to cure the victim. Antigens cannot be built up in the initial victim or in a test monkey before they will inevitably become whatever they transform into. At which point if they become any of the simple mobs, they have no brain to transplant.

So cures are given that can be made in either pharmacy or somewhat easily acquired throughout the station.

Lowering the trigger chances is just staying in line of the philosophy that stronger effects should have lower triggering chances. As if these symptoms appear they can be harvested by virology and used.

I kept the digital gondolas the same to prevent it from affecting the bit runner domain.

Changelog

🆑
add: Added cures to the various transformation diseases
balance: Lowered the maximum trigger chance of transformation symptoms.
/:cl:

@Gw0sty Gw0sty added the Balance perfectly balanced as all things should be label Jan 25, 2025
@Absolucy
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i'd consider this a fix since this is mostly how it behaved before all these pathology/virology reworks

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