Enables Daydream and Cardboard app development in Unity.
Copyright (c) 2016 Google Inc. All rights reserved.
For updates, known issues, and upgrade instructions, see the release-notes.
For first time users, see the Get Started Guides:
Please note, we do not accept pull requests.
Unity versions 5.6 or newer are required as of v1.40 of the GVR SDK for Unity.
Migration steps:
- Update the GVR SDK for Unity to 1.40.
- Migrate to Unity 5.6.0f3, or any newer version. The SDK will import or remove the unnecessary GVR libraries.
- Update the GVR SDK for Unity to 1.70 (or latest).
As of the 1.70 release, the gvr-unity-sdk
git repo can be cloned and used directly in a Unity project.
- Downloads: Get the latest
GoogleVRForUnity_*.unitypackage
from the releases page - Samples: Daydream Elements
- Workflow: Instant Preview
As of Unity 5.6, the generated Cocoapod can be updated to the latest GVR SDK for iOS by following these steps.
- Build an Xcode project from Unity.
- In a terminal, change directories into the Xcode project folder.
- Run the following commands
pod deintegrate
pod cache clean --all
- Change the number in the Podfile to 1.70
- Open the project in Xcode, and delete the Pods directory and Pods.xcodeproj if they exist.
- In the Xcode project settings, change the deployment target to 8.0.
- Quit Xcode
- In Terminal, do
pod update
- "Installing GVRSDK (1.70.0)" should appear in the console.
pod install