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Usage of two unused render states for special game scenarios (force material hash and texture categories) #667

Usage of two unused render states for special game scenarios (force material hash and texture categories)

Usage of two unused render states for special game scenarios (force material hash and texture categories) #667

Triggered via pull request October 24, 2024 19:19
Status Success
Total duration 30m 50s
Artifacts 3

build.yml

on: pull_request
Matrix: build-windows
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Name Size
dxvk-remix-f80a3a2-667-debug Expired
121 MB
dxvk-remix-f80a3a2-667-debugoptimized Expired
130 MB
dxvk-remix-f80a3a2-667-release Expired
88.8 MB