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MC Texture Generator v1.2.0 - Gear support!

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@github-actions github-actions released this 03 Aug 03:33

Although the code for this release is not really up to my standards, it should at least be accurate to how the gears were originally generated. To get the clockwise animation of the gear, simply reverse the order of the frames, starting from the first frame of the counter-clockwise animation.

Gear trivia: the gear animation is updated every in-game tick (20 times a second, or every 0.05 seconds). As the gear animation has 64 frames, it takes 3.2 seconds for one full rotation of a gear, meaning that the gear has a RPM of 18.75.


Here are some bonus GIFs! Click on the summary to view the files.

The gear rotation animation at the original 16x16 resolution

Gear rotation animation

The same, resized to 256x256 for viewing convenience

Gear rotation animation resized

A "HD" (512x512) gear rotation animation at the original frame rate

Gear rotation animation hd

The same, at a higher frame rate, but slightly slower because GIF files can't support the right playback speed

Gear_Rotations_hd_smooth

To generate the higher resolution / frame rate versions, you'll need to change the code yourself at the moment. I'd advise checking to make sure that these are accurate, as they were generated when I was still working on the gear rotation code. The cutoff at the sides seems to be intentional.