v0.3.0-rc.1
Pre-releaseChange Log
-
Complete rewrite, cleaner more understandable codebase
-
Fragment implementation no-longer requires the abstraction of
FragmentPart
orFrameStore
. -
All raknet specific protocol is abstracted away inside the
internal
module keeping only packet and structures visible to any module.-
All RakNet specific handshaking has been moved into
RakHandler
. -
All RakNet specific protocol such as frames, and fragmentation has been moved to
RakHandler
and is abstracted intoConnection
.
-
-
rakrs will now properly handle reliability internally, this is abstracted on-to the connection with
Connection::send_packet(packet, reliability)
. -
rakrs now properly handles frame ordering and sequencing.
- Functionality has been added internally to support multiple order channels and reliable channels to allow easier support of RakNet plugins.
-
rakrs will now reject old or duplicated packets automatically.
-
All minecraft specific raknet implementation is now gated behind the
mcpe
feature. You can enable it by using this flag in yourCargo.toml
-
Implementation has been provided to allow usage of either the
tokio
orasync-std
async runtimes; these are gated behind feature flags.Notice: The functionality for
async-std
has not been implemented in this release. -
NACK will now automatically be sent to the client if the server has not recieved acknowledgements for a batch of payloads previously sent.
Full Changelog: v2.2.0...v0.3.0-rc.1