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Release 0.5

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@github-actions github-actions released this 10 Mar 09:49
  • Added many more shapes for ray-traced lighting.
  • Added glass-tinting for ray-traced blocklight.
  • Added optional RT temporal blending (splits lighting over multiple frames).
  • Added dynamic lighting for entities (blaze, magma cube, end crystal).
  • Added per-world brightness settings.
  • Improved tracing method (no more leaking).
  • Fixed fog color/blending issues.