Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

More events #11

Merged
merged 7 commits into from
Jan 16, 2019
Merged

More events #11

merged 7 commits into from
Jan 16, 2019

Conversation

abused
Copy link
Member

@abused abused commented Jan 15, 2019

So, not sure how we should actually go about this.
ToolTipDrawEvent should be fine however
GuiDrawEvent is where we run into an issue of, the event itself is fine, however in #10 it suggests InGameHud && DebugHud as events with their respective draw methods, do we make those as separate events, or do we make it all part of GuiDrawEvent and make an DrawEventTypes and return a respective type based on where it's called?

@UpcraftLP UpcraftLP merged commit 3c114cf into master Jan 16, 2019
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

3 participants