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More events #11
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More events #11
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BrockWS
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Jan 15, 2019
BrockWS
reviewed
Jan 15, 2019
UpcraftLP
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Jan 15, 2019
UpcraftLP
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Jan 15, 2019
UpcraftLP
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Jan 15, 2019
UpcraftLP
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Jan 16, 2019
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So, not sure how we should actually go about this.
ToolTipDrawEvent should be fine however
GuiDrawEvent is where we run into an issue of, the event itself is fine, however in #10 it suggests InGameHud && DebugHud as events with their respective draw methods, do we make those as separate events, or do we make it all part of GuiDrawEvent and make an DrawEventTypes and return a respective type based on where it's called?