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* Update Files (Mobs) * Update Files (Mobs)
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src/main/resources/assets/pokecube_mobs/gen_1/entity/models/abra.x3d
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155 changes: 150 additions & 5 deletions
155
src/main/resources/assets/pokecube_mobs/gen_1/entity/models/abra.xml
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Original file line number | Diff line number | Diff line change |
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@@ -1,13 +1,158 @@ | ||
<?xml version="1.0" encoding="utf-8"?> | ||
<ModelAnimator version="0.1"> | ||
<model name=""> | ||
<phase headAxis="1" headCap="-50,50" name="global" scale="0.6"/> | ||
<metadata head="head" headAxis="1" headAxis2="2" headCap="-60,60" headCap1="-10,60" headDir="1"/> | ||
<phase type="idle"> | ||
<phase name="global" scale="0.26"/> | ||
<metadata head="head" headAxis="2" headAxis2="0" headCap="-80,80" headCap1="-50,50" headDir="-1"/> | ||
<phase axis="0" name="snakeIdle" parts="tail:tail1:tail2:tail3:tail4:tail5"/> | ||
<phase axis="1" name="snakeWalk" parts="tail:tail1:tail2:tail3:tail4:tail5"/> | ||
<phase type="sitting"> | ||
<part name="body"> | ||
<component length="10" name="1" posOffset="0,8,0" rotOffset="-20,0,0" startKey="0"/> | ||
</part> | ||
<part name="body1"> | ||
<component length="10" name="1" rotOffset="20,0,0" startKey="0"/> | ||
</part> | ||
<part name="leg1"> | ||
<component length="10" name="1" rotOffset="-50,70,30" startKey="0"/> | ||
</part> | ||
<part name="leg2"> | ||
<component length="10" name="1" rotOffset="-50,-70,-30" startKey="0"/> | ||
</part> | ||
<part name="leg1_1"> | ||
<component length="10" name="1" rotOffset="20,0,0" startKey="0"/> | ||
</part> | ||
<part name="leg2_1"> | ||
<component length="10" name="1" rotOffset="20,0,0" startKey="0"/> | ||
</part> | ||
<part name="arm1"> | ||
<component length="10" name="1" rotChange="0,0,2" rotOffset="0,-40,-60" startKey="0"/> | ||
<component length="10" name="2" rotChange="0,0,-2" startKey="10"/> | ||
</part> | ||
<part name="arm1_1"> | ||
<component length="10" name="1" rotOffset="30,-20,-30" startKey="0"/> | ||
</part> | ||
<part name="hand1"> | ||
<component length="10" name="1" rotOffset="30,0,0" startKey="0"/> | ||
</part> | ||
<part name="arm2"> | ||
<component length="10" name="1" rotChange="0,0,-2" rotOffset="0,40,60" startKey="0"/> | ||
<component length="10" name="2" rotChange="0,0,2" startKey="10"/> | ||
</part> | ||
<part name="arm2_1"> | ||
<component length="10" name="1" rotOffset="30,20,30" startKey="0"/> | ||
</part> | ||
<part name="hand2"> | ||
<component length="10" name="1" rotOffset="30,0,0" startKey="0"/> | ||
</part> | ||
<part name="tail"> | ||
<component length="10" name="1" rotChange="0,0,10" rotOffset="0,0,10" startKey="0"/> | ||
<component length="10" name="2" rotChange="0,0,-10" startKey="10"/> | ||
<component length="10" name="1" rotOffset="20,0,0" startKey="0"/> | ||
</part> | ||
<part name="tail1"> | ||
<component length="10" name="1" rotOffset="30,0,0" startKey="0"/> | ||
</part> | ||
<part name="tail2"> | ||
<component length="10" name="1" rotOffset="10,0,0" startKey="0"/> | ||
</part> | ||
<part name="tail3"> | ||
<component length="10" name="1" rotOffset="10,0,0" startKey="0"/> | ||
</part> | ||
<part name="tail4"> | ||
<component length="10" name="1" rotOffset="20,0,0" startKey="0"/> | ||
</part> | ||
</phase> | ||
<phase type="idle"> | ||
<part name="leg1"> | ||
<component length="10" name="1" rotOffset="0,3,0" startKey="0"/> | ||
</part> | ||
<part name="leg2"> | ||
<component length="10" name="1" rotOffset="0,-3,0" startKey="0"/> | ||
</part> | ||
<part name="arm1"> | ||
<component length="10" name="1" rotChange="0,0,2" rotOffset="0,0,-60" startKey="0"/> | ||
<component length="10" name="2" rotChange="0,0,-2" startKey="10"/> | ||
</part> | ||
<part name="arm1_1"> | ||
<component length="10" name="1" rotOffset="0,-30,0" startKey="0"/> | ||
</part> | ||
<part name="arm2"> | ||
<component length="10" name="1" rotChange="0,0,-2" rotOffset="0,0,60" startKey="0"/> | ||
<component length="10" name="2" rotChange="0,0,2" startKey="10"/> | ||
</part> | ||
<part name="arm2_1"> | ||
<component length="10" name="1" rotOffset="0,30,0" startKey="0"/> | ||
</part> | ||
</phase> | ||
<phase type="walking-1"> | ||
<part name="body"> | ||
<component length="10" name="1" rotOffset="-20,0,0" startKey="0"/> | ||
</part> | ||
<part name="body1"> | ||
<component length="10" name="1" rotOffset="20,0,0" startKey="0"/> | ||
</part> | ||
<part name="leg1"> | ||
<component length="10" name="1" rotOffset="-50,70,30" startKey="0"/> | ||
</part> | ||
<part name="leg2"> | ||
<component length="10" name="1" rotOffset="-50,-70,-30" startKey="0"/> | ||
</part> | ||
<part name="leg1_1"> | ||
<component length="10" name="1" rotOffset="20,0,0" startKey="0"/> | ||
</part> | ||
<part name="leg2_1"> | ||
<component length="10" name="1" rotOffset="20,0,0" startKey="0"/> | ||
</part> | ||
<part name="arm1"> | ||
<component length="10" name="1" rotChange="0,0,2" rotOffset="0,-40,-60" startKey="0"/> | ||
<component length="10" name="2" rotChange="0,0,-2" startKey="10"/> | ||
</part> | ||
<part name="arm1_1"> | ||
<component length="10" name="1" rotOffset="30,-20,-30" startKey="0"/> | ||
</part> | ||
<part name="hand1"> | ||
<component length="10" name="1" rotOffset="30,0,0" startKey="0"/> | ||
</part> | ||
<part name="arm2"> | ||
<component length="10" name="1" rotChange="0,0,-2" rotOffset="0,40,60" startKey="0"/> | ||
<component length="10" name="2" rotChange="0,0,2" startKey="10"/> | ||
</part> | ||
<part name="arm2_1"> | ||
<component length="10" name="1" rotOffset="30,20,30" startKey="0"/> | ||
</part> | ||
<part name="hand2"> | ||
<component length="10" name="1" rotOffset="30,0,0" startKey="0"/> | ||
</part> | ||
</phase> | ||
<phase type="walking-2"> | ||
<part name="leg1"> | ||
<component length="10" name="1" rotOffset="40,0,0" startKey="0"/> | ||
</part> | ||
<part name="leg2"> | ||
<component length="10" name="1" rotOffset="40,0,0" startKey="0"/> | ||
</part> | ||
<part name="leg1_1"> | ||
<component length="10" name="1" rotOffset="20,0,0" startKey="0"/> | ||
</part> | ||
<part name="leg2_1"> | ||
<component length="10" name="1" rotOffset="20,0,0" startKey="0"/> | ||
</part> | ||
<part name="arm1"> | ||
<component length="10" name="1" rotChange="0,20,0" rotOffset="0,-40,-60" startKey="0"/> | ||
<component length="10" name="2" rotChange="0,-40,0" startKey="5"/> | ||
<component length="10" name="3" rotChange="0,20,0" startKey="10"/> | ||
</part> | ||
<part name="arm1_1"> | ||
<component length="10" name="1" rotOffset="30,-20,-30" startKey="0"/> | ||
</part> | ||
<part name="arm2"> | ||
<component length="10" name="1" rotChange="0,20,0" rotOffset="0,40,60" startKey="0"/> | ||
<component length="10" name="2" rotChange="0,-40,0" startKey="5"/> | ||
<component length="10" name="3" rotChange="0,20,0" startKey="10"/> | ||
</part> | ||
<part name="arm2_1"> | ||
<component length="10" name="1" rotOffset="30,20,30" startKey="0"/> | ||
</part> | ||
</phase> | ||
<subanim name="walking-1" base="walking"/> | ||
<subanim name="walking-2" base="walking"/> | ||
</model> | ||
</ModelAnimator> |
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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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