Releases: Pokecube-Development/Pokecube-Issues-and-Wiki
Releases · Pokecube-Development/Pokecube-Issues-and-Wiki
Release 3.13.0 for 1.16.5
Fixes
- Some issues related to trainers impersonating mobs (#769)
- a few nest related things (#774)
- some things related to held items and mega evolutions (#771)
- an issue with scalefactor config (#760)
- issues with riding mobs in water (#759)
- dispensers eating pokemobs (#777)
- some issues related to pokemobs spawning too clustered, and general RNG issues
- some fixes to structures (#768)
- some missing recipes and loot tables are in (#767)
- some client side issues with abilitys and evolution (#778)
- an incompatibility with betteranimationscollection
- an incompatibility with mutant beasts
- mob healthbar locations (#779)
- Raid mobs spawn at full health now
- Some issues related to being kicked for flying on servers (#789)
- A crash when a wormhole leads to a world that was removed (#786)
- a few cases where summoned mobs could despawn
- #802 related to pokemob hitboxes after genetics shenanigans
Tweaks
- Adjusted attack cooldowns to also factor in the VIT stat
- re-work of raids, now require special pokecube to capture with, and to be below half health
- a few legendary structures have been adjusted (#768)
- Adjustments to interacting with owned pokemobs while holding pokecubes (#713)
- Legendary conditions and summons are now mostly configurable via datapacks
- Added a boss health bar for raid mobs
- Adjustments to mob caps for breeding, player mobs will only breed up to 10x the natural spawn density now
- Z and max moves have had their damage rebalanced a bit more appropriately
New
- Added nest radar to watch (#773)
- Lots of potted plants (#766)
- some new decorative blocks (#767)
- Lots of bookshelves/barrels (#775)
- Move hitboxes can now be configured via the json files (#784)
- A new config option for disabling the message reminding the player to look for the professor
- Small/Large villages/towns. Small villages have no gyms, only pokecenter. Towns have gyms, pokecenters, and more buildings
Model reworks:
- Vaporeon
- Claydol
- Oshawatt
- Dewott
- Fineon Line
Release 3.12.0 for 1.16.4
Fixes
- Some issues with mirage tree saplings
- custom jigsaws can now be larger than 80 blocks tall
- adjusted teleports page in watch for #691
- some issues with moves for powder snow (#692)
- thrown particles are no longer visible through blocks
- some adjustments related to fixing #695
- should address #705
- probably fixes #712
- some stuff to address #711
- some issues related to other mods spawning our mobs (#721)
- some issues related to adding mobs via resourcepacks (#725)
- some issues related to corrupting NBT
- misc fixes and tweaks (#745)
- some model/animation issues (#730)
- standardizes some worldgen stuff (#748, #747)
New
- Addutional improvements to the mob-spawning support for custom structures, allowing finer control over NPC spawns
- some new configs for finer control over AI load balancing
- support for trainers/etc to render as an abitrary other mob, this allows some more interesting custom villages also for #700
- villages in sky, caves, end, nether, etc
- Added blocks unique to the distortion world, they cannot be crafted
- Config for removing vanilla structures, defaults to removing vanilla villages as pokecube villages include their structures
- new recipes for converting blocks to others via right clicking, applied for planks on distortic blocks
- New ultra-wormhole mechanic, this spawns rarely randomly, and often while teleport is used. This new wormhole can be used to generate forge energy, as it builds up energy until it collapses
- f3-t should now also reload pokemob models
- New recipes, foods, blocks mentioned in #719
Tweaks
- adjusted rarity of some legends items
- adjustments to a variety of structures in legends
- more configs for mob size caps for #701
- Improvement in Distorted World
- slowed down NPCs, so they no longer run around so fast
- adds comments to all of the config options
- texture/model/message adjustments as mentioned in #717
- vanilla animal/mob removing only works in whitelisted/vanilla worlds now (#722)
- some thutcore related adjustments
- More village adjustments (#739)
- texture and tag adjustments (#734)
Model Reworks
- Garchomp Mega
- Exeggutor Alola
- Charmeleon
- Ninetales Alola
- Gyarados
- Gallade
- Piplup
- Necrozma
- Dreadnaw Gigantamax
- the ones in (#743)
Collision Adjustmenrs
- Exeggutor Alola
- Pidgeot
- Fearow
- Staraptor
- Toucannon
Release 2.11.0 for 1.15.2
Backports some bug fixes from 1.16.4
Adds the missing decorative blocks that were supposed to be in the last update for this version.
Release 3.11.4 for 1.16.5
Fixes:
- #682
- #684
- #685
- #686
- #687
- Issues with "types" based worldgen
- Some trainer spawn rules were not valid
- some crashes related to bees
Tweaks:
- Adjustments to worldgen.json loading, it now works for any listed modid, without needing registration
- some error messages were adjusted/improved
- Added functionalty to better support under water/under ground structures
- Internal updates for new forge versions
Release 3.11.3 for 1.16.5
Release 3.11.2 for 1.16.5
Release 3.11.1 for 1.16.5
Fixes
- Client side crash in rare worldgen cases
- Client side issue connecting to dedicated servers
Release 3.11.0 for 1.16.4
Release 3.10.2 for 1.16.5
Fixes
- A few broken tags which interfered with mod support
- Some possible crashes with mods that don't register server worlds normally
Release 3.10.1 for 1.16.5
Fixes
- Multiplayer connection issue in 3.10.0