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Releases: Pokecube-Development/Pokecube-Issues-and-Wiki

Release 3.17.10 for 1.18.2

16 Sep 03:36
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Fixes

  • #1014 about too many legends
  • #1016 regarding types from datapacks
  • #1017 regarding adding moves from datapacks
  • #1013 regarding snag cubes
  • #1008 regarding melee combat
  • #1019 regarding unown textures
  • #1018 regarding z-moves
  • A bunch of minor rendering issues

Tweaks

  • Improvements to the bbmodel renderer
  • updates to some bling models
  • some bling for tsareena

Release 3.17.9 for 1.18.2

12 Sep 12:29
53d0959
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Fixes

  • #1010 and #1009 related to #1007
  • #1003 concerning ash blocks
  • #907 concerning ash blocks
  • A server side crash trying to access wearables

Tweaks

  • Adjustments to watch rendering of lists, this should add some colour to the text there.
  • missingno now supports non-x3d models
  • npcs had some minor adjustments done to their behaviour
  • melee combat has been adjusted a bit to make it less twitchy

Pull Requests merged

Full Changelog: 1.18.2-3.17.8...1.18.2-3.17.9

Release 3.17.8 for 1.18.2

11 Sep 01:19
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Fixes:

  • #1002 regarding server side sounds
  • #950 concerning edittrainer crashing if you put invalid IVs
  • #942 about dragapult moves
  • #941 concerning using trainereditor on large pokemobs
  • #940 concerning dragondarts
  • #936 regarding levitate
  • #898. #891 concerning evolution info in watch
  • #893 concerning payday
  • #880 concerning some wearables rendering in guis
  • #877 concerning rare crashes during loading animations
  • #868 concerning mine speed while riding a pokemob
  • #794 concerning repeat cubes
  • #757 concerning stunky moves
  • #746 adjusted the button recipe
  • #708 about dynamax health bars
  • #479 concerning burn status duration
  • #464 concerning gmax moves
  • #418 concerning rainbow sword
  • #386, #33 regarding shoulder mobs
  • #304 conerning fishing for pokemobs
  • a few issues with ash block placement in ultraspace
  • Trainers should now have their belts/bags again
  • Some translucent textures should work better, see gastly for example
  • a problem with mega evolution
  • Watch should now show ultraspace spawns properly
  • a few problems with animations not transitioning quickly
  • some problems with transform not rendering player

Tweaks:

  • #916 to add ways to get rotom forms
  • #911 adds separate cooldown adjustment for ranged/contact moves
  • #896 to make it more obvious how natures affect stats
  • #882. #510 concerning finding gender for a pokemob from tooltip
  • Idle AI adjustments so wild mobs occasionally sit down
  • Adjustments to some item/block tags
  • Adjustments to wearables rendering, should allow better resourcepack support
  • Changes shiny texture names to end in _s instead of just s
  • massive improvements to animation gui for setting up wearables/animations
  • fixes wearables offsets for mew and gardevior as examples
  • adjusted transform so when target is not a pokemob, it turns to a melee attack afterwards
  • reverts shoulder mobs to old system. This means only 1 at a time, but it will more properly respond to combat, etc

New

  • #1000 can now open wearables gui for pokemobs from their own gui.
  • #707 concerning y settings adjustments to spawn rules
  • Trainers can now wear more variety of items

Release 3.17.7 for 1.18.2

04 Sep 17:47
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Fixes

  • #880 concerning some wearables gui issues
  • #794 concerning repeat cubes
  • #472 concerning shields
  • pomeg trees shouldn't be growing in meadows anymore
  • some issues regarding certain blocks not saving inventories
  • a crash on wild mobs trying to evolve
  • some problems with eggs and imprinting

Tweaks

  • No longer need to hold alt and ctrl to see held items, just ctrl works now

Release 3.17.6 for 1.18.2

04 Sep 01:23
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Fixes

  • a crash when siphons load before links
  • #885 regarding evolution orders

Added Suggestions

  • #801 - Adds hunger icon to HUD for hungry pokemobs
  • #905 - Improves pokedex/pokewatch description to add some more flavour text

Release 3.17.5 for 1.18.2

04 Sep 00:27
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Fixes

  • #985 concerning large mob pathing
  • #990 and #988 concerning some cave spawns and watch spawns displays
  • #994 concerning pokecubes interacting with tame mobs
  • a couple misc server crashes
  • a possible issue with mobs checking for inventories outside of loaded area

Tweaks

  • Some adjustments to a few village structures
  • new model for bags
  • adjustments to wearables textures
  • adjustments to dye mechanics for wearables, makes them more like vanilla leather stuff
  • Some work related to #992

New

  • experimental renderer for bbmodel files

Release 3.17.4 for 1.18.2

28 Aug 21:08
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Fixes

  • some issues with riding pokemobs
  • some aggression issues

Release 3.17.3 for 1.18.2

28 Aug 19:05
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Fixes

  • #983 and #982 related to spawns in watch
  • some problems with Minun's texture animations

Tweaks

  • Missing abilities don't show as "null" anymore, they just don't work.
  • Made it a bit easier to aim pokecubes at small mobs. holding ctrl should outline the mob you are looking at

Release 3.17.2 for 1.18.2

27 Aug 18:57
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Fixes

  • #980 related to spawns in watch
  • #979 related to some missing spawns
  • #978 related to growlithe
  • #976 related to large pokemobs
  • an issue with minun model
  • some problems related to flooding in team bases
  • a few animations are no longer broken

Tweaks

  • some memory optimisations
  • some minor api rearrangements

Release 3.17.1 for 1.18.2

21 Aug 20:50
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Fixes

  • a crash related to advancements

Tweaks

  • some performance optimisations