A game framework aimed to be no_std
.
Void has the philosophy that you implement the backend, we provide the rest.
This project of a larger effort of mine called workspace
to implement rust gamedev on consoles I play and want to develop for.
Currently has only one WIP module void-gfx
.
void-gfx
currently implements basic primitives with batching support in the future.
Currently has one example wii
.
wii
is what most of what void
will be dogfooded into for the foreseeable future.