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Adjusted Type to match sister-ship project, AH-64D. Reduced Armor val…
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…ue to allow vanilla AI SPAA to engage the H-60 with guns. Re-fixed HighROF class duplication (why does this keep popping up?)
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AdozenBABYdogs committed Nov 5, 2023
1 parent f2b0f6e commit 3b46b4a
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Showing 2 changed files with 5 additions and 5 deletions.
6 changes: 2 additions & 4 deletions addons/MH60M/config/cfgWeapons.hpp
Original file line number Diff line number Diff line change
Expand Up @@ -32,10 +32,6 @@ class cfgWeapons {
};
};
};
class HighROF: HighROF {
displayName = "2x M134";
displayNameShort = "2x M134";
};
class GunParticles {
class effect1 {
directionName = "cartridge_dir";
Expand Down Expand Up @@ -81,6 +77,8 @@ class cfgWeapons {
};
};
class HighROF : HighROF {
displayName = "2x M134";
displayNameShort = "2x M134";
sounds[]=
{
"StandardSound"
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4 changes: 3 additions & 1 deletion addons/UH60/config/cfgVehicles.hpp
Original file line number Diff line number Diff line change
Expand Up @@ -65,7 +65,9 @@ class CfgVehicles
editorSubcategory = "vtx_h60";
side = 1;
faction = "BLU_F";
armor = 600;
armor = 575;
type = 2;
threat[] = {1,1,0.5};
// damageResistance = 0.000555;
epeImpulseDamageCoef = 0;
altFullForce = 1500; /// in what height do the engines still have full thrust
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