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fix(server/main): revive command
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Manason committed Nov 19, 2023
1 parent 5f2a4aa commit 4ed58b4
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion server/main.lua
Original file line number Diff line number Diff line change
Expand Up @@ -26,7 +26,7 @@ local function revivePlayer(player)
end
player.Functions.SetMetaData("isdead", false)
player.Functions.SetMetaData("inlaststand", false)
playerWeaponWounds[source] = nil
playerWeaponWounds[player.PlayerData.source] = nil
TriggerClientEvent('qbx_medical:client:playerRevived', player.PlayerData.source)
end

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