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Releases: QuantumMalice/vehiclehandler

v1.3.4

31 Dec 02:59
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🐛 Bug Fixes

🔧 Chores

v1.3.3

28 Oct 22:23
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🐛 Bug Fixes

♻️ Refactors

🔧 Chores

v1.3.2

28 Oct 06:50
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🐛 Bug Fixes

♻️ Refactors

🔧 Chores

v1.3.1

06 Sep 03:52
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Changes:

  • Prevent negative health values within thread (engine & body)
  • Bumped fuel check for engine shutoff to 7.0
  • Slightly increased main thread delay
  • Allow body difference values greater than zero
  • Removed fuel tank health getters/setters
  • Shut off engine after heavy impact
  • Added github files (Matthew)

v1.3.0

27 Aug 00:42
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Changes:

  • Cleanup/Refactor
  • Fixed vehicle not starting after repair
  • Fixed vehicle breaks when using noclip while driving fast
  • Weapon damage no longer applies with collision modifier
  • Reworked damage logic (now using entityDamaged event)

v1.2.3

22 Aug 01:47
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Changes:

  • Fixed error upon client load in (ESX)

v1.2.2

20 Aug 21:28
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Changes:

  • Cleanup/Refactor
  • Fixed horn issue after jumping/upside down
  • Fixed seat not properly updating in thread

v1.2.1

15 Aug 22:53
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Changes:

  • Cleanup/Refactor
  • Use static progress durations
  • Updated latest dependencies version
  • Properly wait for closed hood before repairing
  • Force admin fuel value to float (ox_fuel)

v1.2.0

16 Jul 01:53
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v1.1.2

11 Jul 14:48
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reupload