A small 3D environment built on THREE.js for my website banner.
- Typescript env.
- VSCode build and browserify tasks
- Npm three.js and typings dependencies
- Fucked up program folder structure
A small group of class to easily handle Scenes, camera, First person player, inputs and wireframed cubes.
- No bounds world
- First person controls
- Procedurally generated world
- TODO: Light physics