-
-
Notifications
You must be signed in to change notification settings - Fork 45
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
- Loading branch information
Showing
3 changed files
with
116 additions
and
1 deletion.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,114 @@ | ||
const cidrRegex = /^([0-9]{1,3}\.){3}[0-9]{1,3}(\/([0-9]|[1-2][0-9]|3[0-2]))?$/; | ||
const validCIDR = input => cidrRegex.test(input); | ||
|
||
const commands = [{ | ||
name: "bansubnet", | ||
description: "bans an IPv4 subnet", | ||
alias: "bs", | ||
permission: "SeniorAdmin", | ||
targetRequired: false, | ||
arguments: [{ | ||
name: "subnet in IPv4 CIDR notation", | ||
required: true | ||
}], | ||
|
||
execute: (gameEvent) => { | ||
const input = String(gameEvent.Data).trim(); | ||
|
||
if (!validCIDR(input)) { | ||
gameEvent.Origin.Tell('Invalid CIDR input'); | ||
return; | ||
} | ||
|
||
plugin.subnetList.push(input); | ||
_configHandler.SetValue('SubnetBanList', plugin.subnetList); | ||
|
||
gameEvent.Origin.Tell(`Added ${input} to subnet banlist`); | ||
} | ||
}]; | ||
|
||
convertIPtoLong = ip => { | ||
let components = String(ip).match(/^(\d{1,3})\.(\d{1,3})\.(\d{1,3})\.(\d{1,3})$/); | ||
if (components) { | ||
let ipLong = 0; | ||
let power = 1; | ||
for (let i = 4; i >= 1; i -= 1) { | ||
ipLong += power * parseInt(components[i]); | ||
power *= 256; | ||
} | ||
return ipLong; | ||
} else { | ||
return -1; | ||
} | ||
}; | ||
|
||
isInSubnet = (ip, subnet) => { | ||
const mask = subnet.match(/^(.*?)\/(\d{1,2})$/); | ||
|
||
if (!mask) { | ||
return false; | ||
} | ||
|
||
const baseIP = convertIPtoLong(mask[1]); | ||
const longIP = convertIPtoLong(ip); | ||
|
||
if (mask && baseIP >= 0) { | ||
const freedom = Math.pow(2, 32 - parseInt(mask[2])); | ||
return (longIP > baseIP) && (longIP < baseIP + freedom - 1); | ||
} else return false; | ||
}; | ||
|
||
isSubnetBanned = (ip, list) => { | ||
const matchingSubnets = list.filter(subnet => isInSubnet(ip, subnet, logger)); | ||
return matchingSubnets.length !== 0; | ||
} | ||
|
||
const plugin = { | ||
author: 'RaidMax', | ||
version: 1.0, | ||
name: 'Subnet Banlist Plugin', | ||
manager: null, | ||
logger: null, | ||
banMessage: '', | ||
|
||
onEventAsync: (gameEvent, server) => { | ||
if (gameEvent.TypeName === 'Join') { | ||
if (!isSubnetBanned(gameEvent.Origin.IPAddressString, this.subnetList, this.logger)) { | ||
return; | ||
} | ||
|
||
this.logger.WriteInfo(`Kicking ${gameEvent.Origin} because they are subnet banned.`); | ||
gameEvent.Origin.Kick(this.banMessage, _IW4MAdminClient); | ||
} | ||
}, | ||
onLoadAsync: manager => { | ||
this.manager = manager; | ||
this.logger = manager.GetLogger(0); | ||
this.configHandler = _configHandler; | ||
this.subnetList = []; | ||
|
||
const list = this.configHandler.GetValue('SubnetBanList'); | ||
if (list !== undefined) { | ||
list.forEach(element => { | ||
const ban = String(element); | ||
this.subnetList.push(ban) | ||
}); | ||
this.logger.WriteInfo(`Loaded ${list.length} banned subnets`); | ||
} else { | ||
this.configHandler.SetValue('SubnetBanList', []); | ||
} | ||
|
||
this.banMessage = this.configHandler.GetValue('BanMessage'); | ||
|
||
if (this.banMessage === undefined) { | ||
this.banMessage = 'You are not allowed to join this server.'; | ||
this.configHandler.SetValue('BanMessage', this.banMessage); | ||
} | ||
}, | ||
|
||
onUnloadAsync: () => { | ||
}, | ||
|
||
onTickAsync: server => { | ||
} | ||
}; |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters