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Fix: UpdateSuppressionCrashFix in instantScheduling situations #22

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@Rainyaphthyl Rainyaphthyl commented May 24, 2023

Fix the bug that updateSuppressionCrashFix did not work with some instantTileTick self-loops
(Pressure Plates, Detector Rail, Tripwire, and Frosted Ice),
by throwing ThrowableSuppression in Entity::doBlockCollisions and BlockFrostedIce::updateTick.

…nstantTileTick loops

(Pressure Plates, Detector Rail, Tripwire, and Frosted Ice)
@Rainyaphthyl Rainyaphthyl marked this pull request as ready for review May 24, 2023 10:52
@Rainyaphthyl Rainyaphthyl marked this pull request as draft May 24, 2023 10:52
@Rainyaphthyl Rainyaphthyl deleted the pr/itt-crash-fix branch May 25, 2023 05:22
@Rainyaphthyl Rainyaphthyl restored the pr/itt-crash-fix branch May 25, 2023 05:22
@Rainyaphthyl Rainyaphthyl deleted the pr/itt-crash-fix branch May 25, 2023 05:23
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