OSPRay Studio v0.12.0
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Compatible with OSPRay release v2.11.0
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Features and Improvements
- glTF VDB volume loading support - via custom reference link extension node
- Enhancement to the wavelet slice generator for much larger dataset generation
- Add command line option to save final image when GUI exits (github request)
- Add transform node "visible" boolean to permit hiding entire hierarchies
- Overhaul the plugins/CMakeLists.txt to allow plugins that exist outside repository
- Loading glTF files will now only print INFO messages with the
--optVerboseImporter
option. - Change camera back to DefaultCamera on update so as not to overwrite scene cameras
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Cleanup and bug fixes:
- Eliminate crash when there is no camera in an empty scene
- Fix Intel ICX Compiler build
- Updated all 3rd party dependencies
- Remove strict dependency on openGL for non-UI plugins and app modes
- Major refactor of functional units for more code reuse
- Load raw volumes as binary, closes (#20)
- Fix
--denoiser
command line for GUI mode (#21) - Allow longer than 64 character save image filenames to accommodate full path name.
Full Changelog: v0.11.1...v0.12.0