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OSPRay Studio v0.12.0

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@BruceCherniak BruceCherniak released this 10 Mar 21:09
· 153 commits to master since this release
  • Compatible with OSPRay release v2.11.0

  • Features and Improvements

    • glTF VDB volume loading support - via custom reference link extension node
    • Enhancement to the wavelet slice generator for much larger dataset generation
    • Add command line option to save final image when GUI exits (github request)
    • Add transform node "visible" boolean to permit hiding entire hierarchies
    • Overhaul the plugins/CMakeLists.txt to allow plugins that exist outside repository
    • Loading glTF files will now only print INFO messages with the --optVerboseImporter option.
    • Change camera back to DefaultCamera on update so as not to overwrite scene cameras
  • Cleanup and bug fixes:

    • Eliminate crash when there is no camera in an empty scene
    • Fix Intel ICX Compiler build
    • Updated all 3rd party dependencies
    • Remove strict dependency on openGL for non-UI plugins and app modes
    • Major refactor of functional units for more code reuse
    • Load raw volumes as binary, closes (#20)
    • Fix --denoiser command line for GUI mode (#21)
    • Allow longer than 64 character save image filenames to accommodate full path name.

Full Changelog: v0.11.1...v0.12.0