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OSPRay Studio v0.9.0

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@BruceCherniak BruceCherniak released this 08 Nov 14:21
· 499 commits to master since this release
  • Compatible with OSPRay release v2.8.0

  • Features and Improvements

    • Added initial EULUMDAT photometric light support to SpotLight
    • Enabled alternate camera selection in glTF scenes
    • Added ability for python scripts to define transfer functions and load Studio plugins
    • Enabled .sg scene files can now contain an HDRI light
    • Much improved command line parsing in all modes
    • Added support for several new KHR_materials extentions
      (KHR_materials_volume, KHR_materials_specular, KHR_materials_ior)
      and KHR_texture_transform
    • Improved UI controls for adjusting model transforms

  • Bug Fixes:
    • Fixed high-DPI display issues
    • Fixed bug causing model textures to be flipped if loading HDRI first
    • Fixed crash when selecting non-default cameras in glTF scenes
    • Fixed bug with macOS ARM build.
    • Fixed KHR_lights_punctual light direction bug