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Prehistoric Rift 0.0.11

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@ANightDazingZoroark ANightDazingZoroark released this 03 Jul 18:23
· 130 commits to main since this release

As always, you will need Geckolib for 1.12.2 and LLibrary for the mod to run.

Two New Creatures!

Direwolf

2024-07-04_01 38 15

  • Found in groups in snowy biomes
  • Has a simple bite attack
  • In groups of 3 or more, the pack leader will use a pack buff that grants its packmates strength and swiftness 3 for 90 seconds, making them more dangerous
  • Are tameable with Carnivore Meals, but you better have to sneak while holding the meals to make sure they don't attack
  • When being ridden, they can be used to sniff out chests and entities within a certain range (configurable in config)

Megaloceros

2024-07-04_01 39 17

  • Can be found in groups in snowy biomes
  • Have a melee attack for nearby targets and a charge attack for faraway ones
  • Can be tamed with herbivore meals
  • Can leap over long distances like Utahraptors

New Mystical Mechanics related stuff

  • Added Hand Crank
    imagen

    • A simple hand crank, can be repeatedly right clicked on to generate power (dont expect to rely on this thing for your entire playthrough or whatever)
  • Added Semi Manual Extractor
    imagen
    imagen

    • Can be used to extract liquids from solid items, but jams after converting one item
    • Requires a Triceratops to reset so that it can convert another item
  • Added Semi Manual Presser
    imagen
    imagen

    • Can be used to press ingots into plates, but jams after pressing one item
    • Requires a Triceratops to reset so that it can press another item
  • Added Semi Manual Extruder
    imagen
    imagen

    • Can be used to extrude ingots into rods, but jams after extruding one item
    • Requires a Triceratops to reset so that it can extrude another item
  • Added Semi Manual Hammerer
    imagen
    imagen

    • Requires Pyrotech to be installed and the bloomery module activated to be usable
    • Can easily hammer blooms in one go without all the risks of doing so on an anvil, but jams after hammering one bloom
    • Requires a Triceratops to reset so that it can hammer another bloom

Crafttweaker compatilibity

imagen
The following image shows all the ZenScript functions associated with the semi manual machines. It should be noted that all the classes have a function that removes all recipes (its removeAllRecipes() btw), and that the semi manual hammerer barely has zenscript associated with it because its recipes are pegged to the bloomery's, so add recipes to it from there instead

New Items

  • Added Pyroberry and Cryoberry
    2024-07-04_02 02 59
    2024-07-04_01 38 03
    • Pyroberries spawn in plains biomes while Cryoberries will spawn in tundra biomes
    • You can turn them into juices using either the semi manual extractor or these recipes
      imagen
      imagen
    • You can then bottle up these juices for consumption or for crafting
      imagen
      imagen
  • Added Hammer
    • Is used to craft the semi manual hammerer and plates before you can use the semi manual hammerer
    • Apparently I just realized that I forgot to give it a crafting recipe so just use crafttweaker to add one for now or something, whoops
  • Added Semi Manual Machine Frame
    imagen
    • Is used for crafting the semi manual machines

Other Changes

  • Creatures that are charging should no longer rotate when the rider looks around
  • Lead Powered Crank now requires hand crank to be crafted
    imagen
  • Flame Stimulant now needs pyroberry juice to be crafted
    imagen
  • Frost Stimulant now needs cryoberry juice to be crafted
    imagen
  • HWYLA now shows how much power a lead powered crank and a blow powered turbine create
  • HWYLA should now show creature info properly when crosshair is on one of a creatures hitboxes