Prehistoric Rift 0.0.11
Pre-release
Pre-release
ANightDazingZoroark
released this
03 Jul 18:23
·
130 commits
to main
since this release
As always, you will need Geckolib for 1.12.2 and LLibrary for the mod to run.
Two New Creatures!
Direwolf
- Found in groups in snowy biomes
- Has a simple bite attack
- In groups of 3 or more, the pack leader will use a pack buff that grants its packmates strength and swiftness 3 for 90 seconds, making them more dangerous
- Are tameable with Carnivore Meals, but you better have to sneak while holding the meals to make sure they don't attack
- When being ridden, they can be used to sniff out chests and entities within a certain range (configurable in config)
Megaloceros
- Can be found in groups in snowy biomes
- Have a melee attack for nearby targets and a charge attack for faraway ones
- Can be tamed with herbivore meals
- Can leap over long distances like Utahraptors
New Mystical Mechanics related stuff
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- A simple hand crank, can be repeatedly right clicked on to generate power (dont expect to rely on this thing for your entire playthrough or whatever)
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- Can be used to extract liquids from solid items, but jams after converting one item
- Requires a Triceratops to reset so that it can convert another item
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- Can be used to press ingots into plates, but jams after pressing one item
- Requires a Triceratops to reset so that it can press another item
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- Can be used to extrude ingots into rods, but jams after extruding one item
- Requires a Triceratops to reset so that it can extrude another item
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- Requires Pyrotech to be installed and the bloomery module activated to be usable
- Can easily hammer blooms in one go without all the risks of doing so on an anvil, but jams after hammering one bloom
- Requires a Triceratops to reset so that it can hammer another bloom
Crafttweaker compatilibity
The following image shows all the ZenScript functions associated with the semi manual machines. It should be noted that all the classes have a function that removes all recipes (its removeAllRecipes()
btw), and that the semi manual hammerer barely has zenscript associated with it because its recipes are pegged to the bloomery's, so add recipes to it from there instead
New Items
- Added Pyroberry and Cryoberry
- Added Hammer
- Is used to craft the semi manual hammerer and plates before you can use the semi manual hammerer
- Apparently I just realized that I forgot to give it a crafting recipe so just use crafttweaker to add one for now or something, whoops
- Added Semi Manual Machine Frame
- Is used for crafting the semi manual machines
Other Changes
- Creatures that are charging should no longer rotate when the rider looks around
- Lead Powered Crank now requires hand crank to be crafted
- Flame Stimulant now needs pyroberry juice to be crafted
- Frost Stimulant now needs cryoberry juice to be crafted
- HWYLA now shows how much power a lead powered crank and a blow powered turbine create
- HWYLA should now show creature info properly when crosshair is on one of a creatures hitboxes