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Prehistoric Rift 0.0.12

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@ANightDazingZoroark ANightDazingZoroark released this 03 Aug 06:27
· 106 commits to main since this release

As always, you will need Geckolib for 1.12.2 and LLibrary for the mod to run.

New Creatures!

Added Baryonyx

2024-08-03_12 29 23

  • Found in swamp biomes
  • Has two attacks, a strong bite attack and a weak claw attack
  • The weak claw attack poisons anything they hit
  • Can be tamed with carnivore meals (and ridden as well)
    Note that to control water creatures when in water, press spacebar to swim up and c to swim down

Added Palaeocastor

2024-08-03_13 04 46

  • Found underground almost anywhere
  • Can be tamed with saxumavore treats (as can be crafted below)
  • While unrideable, they can be used for harvest on wander (as continued below)

New Mystical Mechanics Stuff

  • Added Millstone
    imagen
    • Basically the Better With Mods millstone
    • Has support for harvestcraft items too
  • Added Mechanical Filter
    imagen
    • Filters out items from blocks

Crafttweaker Compatibility

imagen
Yep.

Other New Stuff

  • Added Harvest on Wander option
    • This option makes it so that when a creature has a home position and is wandering, it will look for certain blocks nearby to break them
    • The blocks they can harvest are specified in the configs of creatures capable of doing this
    • Currently supported creatures include:
      • Stegosaurus
      • Triceratops
      • Parasaurolophus
      • Megaloceros
      • Palaeocastor
  • Added Saxumavore Treats
    imagen
    imagen

Other Changes

  • Fixed that weird bug that made it so that when riding creatures, there may be a delay in movement
  • Hand cranks now generate 15 mech power and stay that way for 5 seconds before the output decays. In exchange, using the crank uses 1 hunger point
  • Changes to other things and stuff