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Prehistoric Rift 0.0.9

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@ANightDazingZoroark ANightDazingZoroark released this 02 Apr 12:09
· 191 commits to main since this release

Added Anomalocaris

imagen

  • Hostile, will spawn in deep oceans
  • Will be invisible most of the time, but the invisibility wears off when they attack or get attacked
  • They heal from dealing damage too
  • Can be tamed with carnivore meals (and ridden as well)

Mystical Mechanics Integration

The following items will be added if Mystical Mechanics is detected in your modlist.

(addendum: altho optional its recommended to use Heterorustichromia since mystical mechanics doesnt add its own machines other than the essentials)

  • Added Lead-powered Crank
    • It's a handcrank, but powered by creatures turning around
    • Can be operated by Stegosauruses, Triceratopses, and Parasaurolophuses
  • Added Blow-powered turbine
    • Requires a Parasaurolophus or a Tyrannosaurus to be operated
    • These can blow (or roar) into the turbine to create energy

Other new additions

  • Added Hemolymph
    • Bug meat. Yes you heard that right
    • Anything that can be affected by Bane of Arthropods will drop it

Other changes

  • Fixed some mobs not being tameable by being given taming food
  • Sarcos should now eat all fish related items (besides Coelacanths and Pufferfish coz theyre still yucky for them)
  • Megapiranhas should now avoid Sarcosuchuses
  • Most carnivores (except Tyrannosauruses and Dimetrodons) should no longer eat rotten flesh
  • Creatures should now gain xp while using workstations
  • Item drops from creature kills now go to the inventories of creatures rather than staying in the overworld as dropped items
  • Creature levels can now reduce the amount of energy a creature uses