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Declaratively specify UI widgets instead of needing to call Concerns adding new content
design
Concerns the architecture of the engine
refactoring
This requires refactoring existing code
Gui.add_hud_widget()
/Gui.add_global_widget()
data
#362
opened Sep 16, 2021 by
Ruin0x11
Standardize the two kinds of "blocking" in event callbacks
refactoring
This requires refactoring existing code
standardization
Concerns conventions that should be strongly followed in mods
#361
opened Sep 16, 2021 by
Ruin0x11
Missing racial images should not cause errors in character making
bug
Something isn't working
#358
opened Sep 11, 2021 by
Ruin0x11
Bugs with updating the screen in the middle of scrolling
bug
Something isn't working
#355
opened Jul 30, 2021 by
Ruin0x11
Move default aspect function implementations from interfaces to concrete classes
refactoring
This requires refactoring existing code
standardization
Concerns conventions that should be strongly followed in mods
#354
opened Jul 24, 2021 by
Ruin0x11
Think about how aspect state and prototype definitions should work together
design
Concerns the architecture of the engine
performance
Concerns performance issues
#351
opened May 7, 2021 by
Ruin0x11
Character references are unintentionally saved onto activity instances
bug
Something isn't working
#348
opened May 5, 2021 by
Ruin0x11
More ergonomic way of creating draw callbacks
design
Concerns the architecture of the engine
modding
Concerns new modding features beyond the scope of porting vanilla's codebase.
#346
opened May 5, 2021 by
Ruin0x11
Make the default operation for :mod(...)-like functions "set" instead of "add"
api
Concerns the public API
refactoring
This requires refactoring existing code
#339
opened May 2, 2021 by
Ruin0x11
Potion puddles from potions with an Something isn't working
IItemPotionAspect
don't work
bug
#338
opened May 2, 2021 by
Ruin0x11
Support pagination inside config menus
enhancement
New feature or request
#333
opened May 1, 2021 by
Ruin0x11
Support multiple fonts, font fallbacks and font styling/switching in theme entries
enhancement
New feature or request
#329
opened Apr 30, 2021 by
Ruin0x11
Implement Concerns compatibility with vanilla Elona
noAggroRefresh
compat
#328
opened Apr 30, 2021 by
Ruin0x11
Make Concerns the public API
bug
Something isn't working
default_impl
on IAspect
a concrete required class table instead of a require path string
api
#327
opened Apr 30, 2021 by
Ruin0x11
Add config menu items that are missing for some base config options
enhancement
New feature or request
#326
opened Apr 30, 2021 by
Ruin0x11
When generating a map, regenerate stairs for vanilla's instanced sub quest maps if they are active/completed
bug
Something isn't working
compat
Concerns compatibility with vanilla Elona
#325
opened Apr 30, 2021 by
Ruin0x11
face.bmp
for Elona+ themes seems to have a different format than vanilla's
bug
#324
opened Apr 30, 2021 by
Ruin0x11
Change "talk type" from an integer to a data prototype ID
data
Concerns adding new content
refactoring
This requires refactoring existing code
#323
opened Apr 30, 2021 by
Ruin0x11
Serializing class instances can mutate their state in damaging ways
bug
Something isn't working
design
Concerns the architecture of the engine
standardization
Concerns conventions that should be strongly followed in mods
#320
opened Apr 29, 2021 by
Ruin0x11
Mod loading order should always be deterministic
bug
Something isn't working
#319
opened Apr 29, 2021 by
Ruin0x11
Ability to change the character making steps based on the scenario chosen/other variables
enhancement
New feature or request
modding
Concerns new modding features beyond the scope of porting vanilla's codebase.
#318
opened Apr 29, 2021 by
Ruin0x11
Refactor color constants in code/data prototypes to use themes
modding
Concerns new modding features beyond the scope of porting vanilla's codebase.
refactoring
This requires refactoring existing code
standardization
Concerns conventions that should be strongly followed in mods
#317
opened Apr 28, 2021 by
Ruin0x11
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