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Saibot393 committed Sep 18, 2023
2 parents 94800ae + d95260d commit 6a319ed
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6 changes: 5 additions & 1 deletion CHANGELOG.md
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## v1.7.0 (unreleased)
## v1.7.1
- Small ui improvement
- Fixed bug that prevented hidden doors from being actively spotted

## v1.7.0
- Spot Invisible improvements:
- A few general improvements
- Added ping for passively spotted object
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2 changes: 2 additions & 0 deletions README.md
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Expand Up @@ -63,10 +63,12 @@ Allows for player to either passively or actively spot secret doors and hidden t
- Stealth key-word: to set the key word used to find stealth rolls (if not automated) (a key can be set to not autodetect rolls)
- Auto stealth behaviour: to set which perception DC values should be set when a stealth roll is detected
- Apply system stealth effect(s): to automatically apply the systems stealth effects
- [EXPERIMENTAL!] Use Perceptive stealth: to activate this feature
- Custom stealth effects: to automatically apply custom stealth effects
- Reset spotted on token movement by default: to reset the spotters of moving tokens
- Illumination perception DC modifiers: to add a perception DC modifier based on the light level of a token
- GM confirm Spotting: to open a dialog for the GM when a player rolls a perception check to conform which tokens are spotted
- Reveal spotted tokens: to make spotted tokens visible to everyone
- Force invert "Ignore Roll" key: to invert the key for all players and remove the client setting

#### Walls/Tokens:
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