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Releases: Saibot393/perceptive

v1.9.1

23 Sep 19:29
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v1.9.1

  • Added world setting Spotting range to limit the range in which tokens and doors can be spotted

v1.9.0

23 Sep 17:37
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v1.9.0

  • Added wold setting Use Pf2e rules to activate Pf2e specific behaviour
    • Differentiates between hiding and sneaking, using the appropiate Pf2e macros (keys will be added in a later version of this module later)
    • Adds different effects, either hidden for hide or undetected for sneaking
    • The active perception DC will be calculated with this formula: stealth modifier + 10
    • Allows for the world setting Auto reroll sneaking stealth dc to be activated
      • The passive perception DC will be rerolled when a sneaking token moves
      • Allows the passive perception DC to be locked per token, preventing it from being rerolled
  • Added world setting Split interactions distances to set different interactions distances for lock peeking and door moving
    • Allows for world setting Lock peeking distance to be set to limit the distance over which players can peek locks
    • Allows for world setting Door moving distance to be set to limit the distance over which players can move doors

v1.8.4

23 Sep 12:15
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v1.8.4

  • Fixed bug that hid hidden doors from GMs

v1.8.3

23 Sep 09:27
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v1.8.3

  • Fixed several bugs in regards to pinging of newly spotted objects and reporting the result of perception checks
  • Improved simulated player vision, hidden doors should now be correctly hidden
  • Perceptive wall should now be hidden the moment they are created (unless the DEBUG option is turned on)

v1.8.2

22 Sep 20:21
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v1.8.2

  • Fixed a bug that could occur when "init" is called twice

v1.8.1

22 Sep 19:57
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v1.8.1

  • Fixed compatibility issue with Stealthy

v1.8.0

22 Sep 12:24
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v1.8.0

  • Added world setting Perceptive stealthing friendlies visible to allow friendly tokens that use Perceptives stealth to still be visible
  • Added world setting Sync Perceptive stealth removel to automatically remove applied stealth effects when Perceptives stealth effect is removed and vice versa
  • Added client setting Show perception results to show the result of own perception rolls in the chat

v1.7.5

21 Sep 22:30
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v1.7.5

  • Fixed compatibility issue with Levels thanks to help from theripper93 (requires Levels v.4.2.2 or higher)

v1.7.4

19 Sep 17:47
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v1.7.4

  • Added world setting Use Illumination perception DC modifiers for active perception to enable the set modifiers ofr perception rolls
  • Added world setting Illumination perception behaviour to set advantage or disadvantage for active perception rolls dependent on illumination
  • Improved confirm spotting ui to include used roll behaviour per token

v1.7.3

19 Sep 08:13
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v1.7.3

  • Added Chinese translation (thanks to Thousand (_thousand@Discord))