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<img src="https://github.com/Sefiraat/EquivalencyTech/blob/master/images/wiki/logo_large.png"> | ||
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EquivalencyTech (EquiTech) is an attempt to recreate elements of the [ProjectE](https://www.curseforge.com/minecraft/mc-mods/projecte) mod. | ||
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## Features | ||
The plugin currently features: | ||
* EMC! | ||
* Turn any unwanted items into EMC | ||
* Synthesize your stored EMC into any other item you want! | ||
* Server owners have full control over the base EMC values of items | ||
* Items that are crafted have their EMC generated based off of these base values (e.g. Diamond = 1000 emc, Diamond Block will automatically be 9000) | ||
* Server owners can override this behavior if required by adding the item into the base. | ||
* Transmutation Orb | ||
* This key item lets users input their unwanted items to convert them to EMC. | ||
* The first time a new item is added, it is 'learned'. | ||
* Learned items can be synthesized using stored EMC. | ||
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## Planned Features | ||
* Automation | ||
* Condenser Chest | ||
* Any items input into the chest are dissolved into EMC. Starting at a 50% return on EMC ranging to 100% through upgrades | ||
* Synthesizer Chest | ||
* After being assigned an item, synthesizes items using the assigning player's EMC periodically into the chest. This will be upgradable to increase the rate at which items are generated. | ||
* Slimefun | ||
* As at this first release, only vanilla items + EquiTech items can be condensed / synthesized. A Future update will allow for Slimefun core items to also be added. | ||
* DankTech | ||
* The addition of a new type of pack to DankTech that converts voided items into EMC with a % loss | ||
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## Pages | ||
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## Credits | ||
A big shout out to the owners of [mct.tantrum.org](https://mct.enjin.com/) who let me test on their server even once it was clear I barely knew what I was doing! <3 |