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This repository has been archived by the owner on Jul 28, 2022. It is now read-only.

AeroGameFramework v1.6.1

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@Sleitnick Sleitnick released this 21 May 21:19
· 62 commits to master since this release

Added support for Selene. All pull requests are now required to pass through the Selene check before being merged into master.

Implemented less verbose method names for firing events and deprecated the old versions.

Modules are no longer wrapped with the Aero metatable if they already have a metatable and a __call metamethod. This adds easier support of third-party modules such as DataStore2.

The mouse is no longer enabled/disabled by default based on user input. If developers wish to hide the mouse automatically when a gamepad is used, UserInput.HideMouse must be set to true.

There were also various bug fixes and performance enhancements thanks to the implementation of Selene.