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This repository has been archived by the owner on Jul 11, 2024. It is now read-only.

Technical Details

SlimeDog edited this page Jul 11, 2024 · 34 revisions

AggressiveAnimals-overview-large

Supported mob-types

Only the mob-types listed in the default configuration file are supported:

Anomalies due to peculiarities in vanilla AI

  • Armadillos would target players even when state:idle (ie., rolled up), and are not supported.
  • Bats do not target players (or other entities), and are not supported.
  • Llamas attack by spitting, do not chase, and do not sustain attacks reliably.
  • Rabbits flee in random directions when harmed, which may limit their ability to chase and attack reliably.

Soft dependencies

By default, AggressiveAnimals is configured to ignore NPCs created by other plugins, such as Citizens, EliteMobs, InfernalMobs, and Shopkeepers.

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