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Mod compatibility
Arjan edited this page Jul 23, 2019
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9 revisions
Remote fridge storages makes the following changes:
- Game1.activeClickableMenu is replaced with RemoteFridgeCraftingPage when the cooking menu is opened
- CraftingRecipe.consumeIngredients is replaced with a modified patched version
- CraftingRecipe.drawRecipeDescription is replaced with a modfied patched version.
To make your mod compatible you need to to create the following interface:
public interface IRemoteFridgeApi
{
IList<Item> Fridge();
void UseCustomCraftingMenu(bool enabled = false);
void UpdateFridgeContents();
bool IsFridgeChest(Chest chest);
bool AddFridgeChest(Chest chest);
bool RemoveFridgeChest(Chest chest);
}
You can then receive an instance of the api with:
IRemoteFridgeApi remoteFridgeApi = helper.ModRegistry.GetApi<IRemoteFridgeApi>("EternalSoap.RemoteFridgeStorage");
And in the places where you query the items from the fridge replace it with:
remoteFridgeApi.Fridge()
To disable the custom menu from Remote Fridge Storage you can use:
remoteFridgeApi.UseCustomCraftingMenu(false)