L4D2 coop save weapon when map transition if more than 4 players
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Video | 影片展示
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Image | 圖示
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Apply to | 適用於
L4D2 Coop/Realism
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Changelog | 版本日誌
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v5.9 (2022-9-17)
- AlliedModder Post
- Remake code
- Add the last stand two melee
- Add ConVar and generate cfg
- Save health
- Save Character Model
- Support Bots
- Support custom melee save
- Doesn't save if change map in game (ex. vote change new campaign)
- Compatible with the [ANY] Cheats
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v4.1
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Require | 必要安裝
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Related Plugin | 相關插件
- l4dmultislots: Allows additional survivor players in server when 5+ player joins the server
創造5位以上倖存者遊玩伺服器
- l4dmultislots: Allows additional survivor players in server when 5+ player joins the server
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ConVar | 指令
- cfg\sourcemod\l4d2_ty_saveweapons.cfg
// Do not restore weapons and health to a player after survivors have left start safe area for at least x seconds. (0=Always restore) l4d2_ty_saveweapons_game_seconds_block "60" // If 1, restore 100 full health when end of chapter. l4d2_ty_saveweapons_health "0" // If 1, save weapons and health for bots as well. l4d2_ty_saveweapons_save_bot "1" // If 1, save character model and restore. l4d2_ty_saveweapons_save_character "0" // If 1, save health and restore. (can save >100 hp) l4d2_ty_saveweapons_save_health "1"
- cfg\sourcemod\l4d2_ty_saveweapons.cfg
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Command | 命令
None
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API | 串接
/** * @brief Called when restore and give weapons, health to a player * * @param client the client who is given to. * * @noreturn */ forward void L4D2_OnSaveWeaponHxGiveC(int client);
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Related Official ConVar
- Write down the follong cvars in cfg/server.cfg
// If 1, survivor bots will be used as placeholders for survivors who are still changing levels // If 0, prevent bots from moving, changing weapons, using kits while human survivors are still changing levels // Default: 1 sm_cvar sb_transition 0
- Write down the follong cvars in cfg/server.cfg
當伺服器有5+以上玩家遊玩戰役、寫實時,保存他們過關時的血量以及攜帶的武器、物品
Note 只有當伺服器有5+以上玩家時才需要安裝此插件
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原理
- 抵達終點關下安全門時,插件會保存每一位玩家的資料
- 武器、物品
- 人物角色
- 血量與黑白狀態
- 當玩家載入到下一關之後,恢复所有資料
- 抵達終點關下安全門時,插件會保存每一位玩家的資料
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功能
- 可設置過關時是否恢复滿血
- 可設置是否保存血量與黑白狀態
- 可設置是否保存人物角色
- 可設置是否Bot也要保存並恢复
- 可設置出安全室一段時間之後不能恢复 (避免有人載入關卡太慢)
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相關的官方指令中文介紹 (點我展開)
- 以下指令寫入文件 cfg/server.cfg,可自行調整
// 為1時, 過關後玩家的Bot會走動並更換身上的武器與物品 // 為0時, 過關後玩家的Bot不會走動也不會更換身上的武器與物品 (推薦使用) // 預設值: 1 sm_cvar sb_transition 0
- 以下指令寫入文件 cfg/server.cfg,可自行調整