0.4.2
BREAKING
- changed the default for If.assignTag to Entity.Self as this is more common than Entity.Player
Fixes
- added new Marker Widget to easily create new Markers(you can use it where ever Summon can be used)
- added
Entity.Marker
selector that selects all markers with an optional data field - added
breakItem
to CustomBlock to manually specify the item that should be killed if player breaks the block - updated all blocks, items and particles to include changes in 1.17
- updated ReplaceItem to reflect all the changes to the /item command
- changed the list in For to be non nullable
- changed CustomBlock break distance to 0.5(instead of 1)
- changed behaviour of Condition.not when used with a tag, this will generate [tag=!name] now instead of unless
- fixed
List<Widget?>
is not a subtype of typeWidget