Skip to content

07.04.23

Compare
Choose a tag to compare
@JevLOMCN JevLOMCN released this 07 Apr 18:00
· 43 commits to main since this release
da2a60f

-Curse now causes attacking players to go brown.
-Turn Undead now makes you brown if you cast upon a player's pet.
-MP/HP now regen when running.
-Fixed Lover Buff.
-Shoulder Dash bug fix.
-Focus Master Target pet mode added.
-Flaming Sword now has a visible timer icon.
-Blizzard & Meteor Shower light bug fixed.
-Fixed custom Keybinds resetting after re-logging.
-All NPC scripts now organized into sub folders.
-SpiderLegs item now drops when the quest is active.
-Gold Chestnut drop rate increased. (Easier to obtain)
-2 Assassin weapons removed. (Duplicate)
-Assassin base agility changed from 7 - 16. (Parity, will need testing)
-BoneFamiliar is now classified as undead.
-ChesnutTree HP/EXP Values changes. (Parity)
-EbonyTree Level Changed from 16 to 60. (Parity)
-CherryTree Level Changed from 16 to 60. (Parity)
-Added Material Dealer NPC in Border Village.
-All Teleport NPC scripts adjusted to remove same-town teleport and included a 2k service fee.
-SuperiorMagicHelmet AC/AMC stats changed from 1-3 to 1-2.
-Ancient Natural Cave now boots you out if you exceed max level for cave.
-NewbieGuild wont boot you after every level. Now checks for max level.
-Red Orchid Items now have the correct HP Drain %.
-Assassin Base Accuracy changed to 7.
-Lowered gold prices of all Premium Passes.
-Specialist_Eugene In TaoVillage now sells green poison.
-You can now sell belts to Merchant_Jennifer in Mudwall.
-Minimap/Bigmaps added to Ancient Stone Tomb.
-Bug Cave Evil Tongs now all have drop files.
-Adjusted movements into Border Village Storage.
-Healing Circle (Taoist Spell) now fully implemented.
-Stack size of Benediction Oils increased from 1 to 5.
-All Ancient Monsters have had their AI's looking at.
-Bug Cave GiantWorms SunPotion drop rate increased (Harder) due to typo.
-All Archer spells have been adjusted where needed to match official. (Levels + EXP Requirements)