What's Changed
- Initial member permission group support by @T14D3 in #6
- Allows grouping of region permissions for easier management.
- Example:
/zone set <key> :group-testgroup BREAK true !GRASS_BLOCK
Will create a group named "testgroup" with the given permissions/zone set <key> ExamplePlayer group testgroup
Will set the player "ExamplePlayer" to inherit all permissions given to the "testgroup" group. Explicitly set permissions of the player take priority over inherited ones!
- Greatly improved Tabcompletions on the
/zone set
command, now including existing group names as well as currently set permissions as a reference.
If you have an idea for a feature you'd like to see added/improved, feel free to open an Issue on GitHub!
Full Changelog: 0.1.4...0.1.5