Make language sync support creating blank language files; clarify lang/README-programmers.txt #1079
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Changes:
Two translators thus far have tried to populate initial language files by creating a blank folder and then using the in-game sync option. For example, see #1078.
That is not how the sync option was intended to be used, but it's really close to getting everything, so I decided to just complete the support by making sure
numbers.xml
is copied from English, and making suremeta.xml
is filled in with English text and not text from an arbitrary language. Also, minor detail on plural form 1 being set to 1 by default if reset, sostrings_plural.xml
is fully consistent too.The top of lang/README-programmers.txt now also says that you need the translators readme to translate the game into a new language.
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