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ThisTestUser committed Oct 19, 2018
2 parents 5b0f0f3 + 06d02af commit 64f97c1
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4 changes: 3 additions & 1 deletion README.md
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Expand Up @@ -9,11 +9,13 @@ In beta 1.8 and above, the following code below is used to fix the far lands:
k = k % 16777216L;
l = l % 16777216L;
```
By removing this function, we can therefore allow the integers to overflow and add back the far lands!
By removing these modulos, we can allow the integers to overflow and add back the far lands!

### What makes this mod different?
While there are other Far Lands mods out there, this mod uses the quickest way to add back the far lands. The fact that we don't override anything and only change 2 lines means that we could potentially create the Far Lands in **other dimensions** as well!

For example, here is the far lands in Twilight Forest.
![twilightforest](https://user-images.githubusercontent.com/15678918/46991807-6d96a200-d0d5-11e8-9c81-5a811e48b7a5.png)
And here it is in planet Neptune (Galaticcraft extra planets mod)
![neptune](https://user-images.githubusercontent.com/15678918/47047805-ad599a00-d166-11e8-9198-05b096f6f4a9.png)
Note that not all dimensions added support this far lands feature, as some use a completely different terrain generator.

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