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Update zh_cn.json. #4767

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Merge branch 'VazkiiMods:1.20.x' into 1.20.x
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Merge branch 'VazkiiMods:1.20.x' into 1.20.x
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Merge branch 'VazkiiMods:1.20.x' into 1.20.x
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Merge branch 'VazkiiMods:1.20.x' into 1.20.x
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Merge branch 'VazkiiMods:1.20.x' into 1.20.x
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39 changes: 39 additions & 0 deletions Xplat/src/main/resources/assets/botania/lang/zh_cn.json
Original file line number Diff line number Diff line change
Expand Up @@ -133,6 +133,10 @@
"botaniamisc.invalidDodge": "闪避数据包非法",
"botaniamisc.rannuncarpus.state_sensitive": "匹配方块状态",
"botaniamisc.rannuncarpus.state_insensitive": "只匹配方块种类",
"botaniamisc.loonium.not_attuned": "未调谐",
"botaniamisc.loonium.attuned": "已调谐",
"botaniamisc.loonium.attuned_one": "调谐结构为:%s",
"botaniamisc.loonium.attuned_many": "调谐多种结构",
"botaniamisc.lokiRingLimitReached": "已达到选择数量上限",
"botaniamisc.pollidisiac.feed_adults": "喂成年动物",
"botaniamisc.pollidisiac.feed_babies": "喂动物宝宝",
Expand Down Expand Up @@ -240,6 +244,38 @@
"tag.botania.mana_dusts": "魔力尘",
"tag.botania.burst_viewers": "魔力检测",
"tag.botania.seed_apothecary_reagent": "花药台的种子",
"tag.botania.loonium_offhand_equipment": "聚宝花已装备于副手栏",

"structure.minecraft.ancient_city": "远古城市",
"structure.minecraft.bastion_remnant": "堡垒遗迹",
"structure.minecraft.buried_treasure": "埋藏的宝藏",
"structure.minecraft.desert_pyramid": "沙漠神殿",
"structure.minecraft.end_city": "末地城",
"structure.minecraft.fortress": "下界要塞",
"structure.minecraft.jungle_pyramid": "丛林神庙",
"structure.minecraft.mansion": "林地府邸",
"structure.minecraft.mineshaft_mesa": "恶地废弃矿井",
"structure.minecraft.mineshaft": "废弃矿井",
"structure.minecraft.monument": "海底神殿",
"structure.minecraft.ocean_ruin_cold": "寒带海底废墟",
"structure.minecraft.ocean_ruin_warm": "热带海底废墟",
"structure.minecraft.pillager_outpost": "掠夺者前哨站",
"structure.minecraft.ruined_portal_desert": "沙漠废弃传送门",
"structure.minecraft.ruined_portal_jungle": "丛林废弃传送门",
"structure.minecraft.ruined_portal_mountain": "高山废弃传送门",
"structure.minecraft.ruined_portal_nether": "下界废弃传送门",
"structure.minecraft.ruined_portal_ocean": "海洋废弃传送门",
"structure.minecraft.ruined_portal_swamp": "沼泽废弃传送门",
"structure.minecraft.ruined_portal": "废弃传送门",
"structure.minecraft.shipwreck_beached": "搁浅沉船",
"structure.minecraft.shipwreck": "沉船",
"structure.minecraft.stronghold": "要塞",
"structure.minecraft.trail_ruins": "古迹废墟",
"structure.minecraft.village_desert": "沙漠村庄",
"structure.minecraft.village_plains": "平原村庄",
"structure.minecraft.village_savanna": "热带草原村庄",
"structure.minecraft.village_snowy": "雪原村庄",
"structure.minecraft.village_taiga": "针叶林村庄",

"key.botania_corporea_request": "多媒体请求",

Expand Down Expand Up @@ -543,6 +579,8 @@

"advancement.botania:tinyPotatoBirthday": "Blessing",
"advancement.botania:tinyPotatoBirthday.desc": "7月19日,庆祝小土豆的生日",
"advancement.botania:allLooniumMobs": "King",
"advancement.botania:allLooniumMobs.desc": "杀死每一种聚宝花生成的怪物",

"botania.challengelevel.easy": "Easy",
"botania.challengelevel.normal": "Normal",
Expand Down Expand Up @@ -2376,6 +2414,7 @@
"botania.entry.loonium": "聚宝花",
"botania.tagline.loonium": "召唤地牢的战利品",
"botania.page.loonium0": "任何疲于冒险的家伙们都知道$(thing)地牢$(0)会有些好东西。$(item)聚宝花$(0)会消耗大量$(thing)魔力$(0),使这些物品实体化,它也因此吸引了无数探险家。$(p)然而,天下没有免费的午餐。探险家们将会遇到守卫宝藏的怪物,而且这些怪物绝非等闲之辈,迎战时请务必小心。不过呢,这些强大的怪物会掉落$(thing)来自地牢的宝藏$(0)。",
"botania.page.looniumStructures": "通常情况下,聚宝花会召唤$((thing)地牢$(0)中的宝藏。但聚宝花对世界中的大型结构也很敏感。如果它被种植在这样的结构中,就会召唤出适合周围环境的宝藏。$(p)然而聚宝花似乎有点挑剔--可能有些物品永远不会从它召唤的怪物身上掉落。",
"botania.page.loonium1": "$(o)箱子箱子我需要箱子$(0)!",

"botania.entry.daffomill": "扇水仙",
Expand Down
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