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이서윤_3_31_DogKnight 과제 제출 #30

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63acc1a
Update README.md
tehokim Mar 28, 2022
e434e59
3.28_DogKnight
tehokim Mar 28, 2022
487c6aa
3.28_DogKnight
tehokim Mar 29, 2022
2477096
feat: implement atttack and damage feature
jessi68 Mar 29, 2022
ab9f69c
feat: add enemy and player to gamemanager
jessi68 Mar 29, 2022
bbe062d
feat: player, enemy attack feature and motion
jessi68 Mar 29, 2022
4a7574d
fix: fix error that call init method twice
jessi68 Mar 29, 2022
7f363b0
fix: fix add observer not speccfied to specific character
jessi68 Mar 29, 2022
fbfd074
feat: call end method when game end
jessi68 Mar 29, 2022
8f5e294
0331_DogKnight_skeleton
tehokim Mar 31, 2022
b9ef236
Merge remote-tracking branch 'upstream/teho_0331_skeleton' into seoyoon
jessi68 Mar 31, 2022
9b8ae70
fix: fix error when merge with 3.30 assignment
jessi68 Mar 31, 2022
8dff3ec
feat: implement gameround image that text value changes as round changes
jessi68 Apr 2, 2022
a4360de
feat: implement class that update hp bar of player and enemy
jessi68 Apr 2, 2022
39f0e32
fix: fix hp update function from private to public
jessi68 Apr 2, 2022
019d8ae
fix: fix hp type int to float
jessi68 Apr 2, 2022
298da3a
feat: updated hp shown with ui
jessi68 Apr 3, 2022
8ce615a
fix: fix error that hp changes before attack motioon finished
jessi68 Apr 3, 2022
afd8893
feat: make attack button disabled and color changded until turn finished
jessi68 Apr 3, 2022
808875a
feat: add flame item and heal item with grid and meta ui
jessi68 Apr 3, 2022
0860fc6
feat: heal item and flame item feature
jessi68 Apr 4, 2022
f922b1a
feat: inventory open button
jessi68 Apr 4, 2022
00ab966
feat: inventory close button feature
jessi68 Apr 4, 2022
dcc3b01
feat: make inventory button only can opened when playr turn
jessi68 Apr 4, 2022
4350768
feat: game over text ui featurre
jessi68 Apr 4, 2022
f739ac5
feat: restore previous
jessi68 Apr 4, 2022
9da84f8
fix: fix error that items are overlapped
jessi68 Apr 5, 2022
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22 changes: 11 additions & 11 deletions Assets/DogKnight/Animator/DogControl.controller
Original file line number Diff line number Diff line change
Expand Up @@ -20,7 +20,7 @@ AnimatorStateTransition:
m_TransitionDuration: 0.25
m_TransitionOffset: 0
m_ExitTime: 0.75
m_HasExitTime: 0
m_HasExitTime: 1
m_HasFixedDuration: 1
m_InterruptionSource: 0
m_OrderedInterruption: 1
Expand All @@ -42,7 +42,7 @@ AnimatorStateTransition:
m_TransitionDuration: 0.25
m_TransitionOffset: 0
m_ExitTime: 0.70000005
m_HasExitTime: 0
m_HasExitTime: 1
m_HasFixedDuration: 1
m_InterruptionSource: 0
m_OrderedInterruption: 1
Expand All @@ -64,7 +64,7 @@ AnimatorStateTransition:
m_TransitionDuration: 0.25
m_TransitionOffset: 0
m_ExitTime: 0.70000005
m_HasExitTime: 0
m_HasExitTime: 1
m_HasFixedDuration: 1
m_InterruptionSource: 0
m_OrderedInterruption: 1
Expand All @@ -89,7 +89,7 @@ AnimatorStateTransition:
m_TransitionDuration: 0.25
m_TransitionOffset: 0
m_ExitTime: 0.75
m_HasExitTime: 0
m_HasExitTime: 1
m_HasFixedDuration: 1
m_InterruptionSource: 0
m_OrderedInterruption: 1
Expand All @@ -108,25 +108,25 @@ AnimatorController:
m_DefaultFloat: 0
m_DefaultInt: 0
m_DefaultBool: 0
m_Controller: {fileID: 0}
m_Controller: {fileID: 9100000}
- m_Name: IsSpecialAttack
m_Type: 9
m_DefaultFloat: 0
m_DefaultInt: 0
m_DefaultBool: 0
m_Controller: {fileID: 0}
m_Controller: {fileID: 9100000}
- m_Name: GetHit
m_Type: 9
m_DefaultFloat: 0
m_DefaultInt: 0
m_DefaultBool: 0
m_Controller: {fileID: 0}
m_Controller: {fileID: 9100000}
- m_Name: IsDead
m_Type: 9
m_DefaultFloat: 0
m_DefaultInt: 0
m_DefaultBool: 0
m_Controller: {fileID: 0}
m_Controller: {fileID: 9100000}
m_AnimatorLayers:
- serializedVersion: 5
m_Name: Base Layer
Expand Down Expand Up @@ -160,7 +160,7 @@ AnimatorStateTransition:
m_TransitionDuration: 0.25
m_TransitionOffset: 0
m_ExitTime: 0.75
m_HasExitTime: 0
m_HasExitTime: 1
m_HasFixedDuration: 1
m_InterruptionSource: 0
m_OrderedInterruption: 1
Expand Down Expand Up @@ -353,7 +353,7 @@ AnimatorStateTransition:
m_TransitionDuration: 0.25
m_TransitionOffset: 0
m_ExitTime: 0.70000005
m_HasExitTime: 0
m_HasExitTime: 1
m_HasFixedDuration: 1
m_InterruptionSource: 0
m_OrderedInterruption: 1
Expand All @@ -378,7 +378,7 @@ AnimatorStateTransition:
m_TransitionDuration: 0.25
m_TransitionOffset: 0
m_ExitTime: 0.75
m_HasExitTime: 0
m_HasExitTime: 1
m_HasFixedDuration: 1
m_InterruptionSource: 0
m_OrderedInterruption: 1
Expand Down
8 changes: 8 additions & 0 deletions Assets/Resources/UI.meta

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8 changes: 8 additions & 0 deletions Assets/Resources/UI/Popup.meta

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

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