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more x86 stub for convolution and convolutiondepthwise
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// Tencent is pleased to support the open source community by making ncnn available. | ||
// | ||
// Copyright (C) 2017 THL A29 Limited, a Tencent company. All rights reserved. | ||
// | ||
// Licensed under the BSD 3-Clause License (the "License"); you may not use this file except | ||
// in compliance with the License. You may obtain a copy of the License at | ||
// | ||
// https://opensource.org/licenses/BSD-3-Clause | ||
// | ||
// Unless required by applicable law or agreed to in writing, software distributed | ||
// under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR | ||
// CONDITIONS OF ANY KIND, either express or implied. See the License for the | ||
// specific language governing permissions and limitations under the License. | ||
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static void conv1x1s1_sse(const Mat& bottom_blob, Mat& top_blob, const Mat& _kernel, const Mat& _bias) | ||
{ | ||
int w = bottom_blob.w; | ||
int h = bottom_blob.h; | ||
int inch = bottom_blob.c; | ||
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int outw = top_blob.w; | ||
int outh = top_blob.h; | ||
int outch = top_blob.c; | ||
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const float* kernel = _kernel; | ||
const float* bias = _bias; | ||
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#pragma omp parallel for | ||
for (int p=0; p<outch; p++) | ||
{ | ||
Mat out = top_blob.channel(p); | ||
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const float bias0 = bias ? bias[p] : 0.f; | ||
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out.fill(bias0); | ||
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int q = 0; | ||
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for (; q+3<inch; q+=4) | ||
{ | ||
float* outptr = out; | ||
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const float* img0 = bottom_blob.channel(q); | ||
const float* img1 = bottom_blob.channel(q+1); | ||
const float* img2 = bottom_blob.channel(q+2); | ||
const float* img3 = bottom_blob.channel(q+3); | ||
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const float* kernel0 = kernel + p*inch + q; | ||
const float k0 = kernel0[0]; | ||
const float k1 = kernel0[1]; | ||
const float k2 = kernel0[2]; | ||
const float k3 = kernel0[3]; | ||
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const float* r0 = img0; | ||
const float* r1 = img1; | ||
const float* r2 = img2; | ||
const float* r3 = img3; | ||
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int size = outw * outh; | ||
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int remain = size; | ||
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for (; remain>0; remain--) | ||
{ | ||
float sum = *r0 * k0; | ||
float sum1 = *r1 * k1; | ||
float sum2 = *r2 * k2; | ||
float sum3 = *r3 * k3; | ||
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*outptr += sum + sum1 + sum2 + sum3; | ||
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r0++; | ||
r1++; | ||
r2++; | ||
r3++; | ||
outptr++; | ||
} | ||
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} | ||
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for (; q<inch; q++) | ||
{ | ||
float* outptr = out; | ||
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const float* img0 = bottom_blob.channel(q); | ||
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const float* kernel0 = kernel + p*inch + q; | ||
const float k0 = kernel0[0]; | ||
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const float* r0 = img0; | ||
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int size = outw * outh; | ||
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int remain = size; | ||
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for (; remain>0; remain--) | ||
{ | ||
float sum = *r0 * k0; | ||
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*outptr += sum; | ||
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r0++; | ||
outptr++; | ||
} | ||
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} | ||
} | ||
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} | ||
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static void conv1x1s2_sse(const Mat& bottom_blob, Mat& top_blob, const Mat& _kernel, const Mat& _bias) | ||
{ | ||
int w = bottom_blob.w; | ||
int inch = bottom_blob.c; | ||
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int outw = top_blob.w; | ||
int outh = top_blob.h; | ||
int outch = top_blob.c; | ||
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const int tailstep = w - 2*outw + w; | ||
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const float* kernel = _kernel; | ||
const float* bias = _bias; | ||
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#pragma omp parallel for | ||
for (int p=0; p<outch; p++) | ||
{ | ||
Mat out = top_blob.channel(p); | ||
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const float bias0 = bias ? bias[p] : 0.f; | ||
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out.fill(bias0); | ||
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int q = 0; | ||
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for (; q+3<inch; q+=4) | ||
{ | ||
float* outptr = out; | ||
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const float* img0 = bottom_blob.channel(q); | ||
const float* img1 = bottom_blob.channel(q+1); | ||
const float* img2 = bottom_blob.channel(q+2); | ||
const float* img3 = bottom_blob.channel(q+3); | ||
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const float* kernel0 = kernel + p*inch + q; | ||
const float k0 = kernel0[0]; | ||
const float k1 = kernel0[1]; | ||
const float k2 = kernel0[2]; | ||
const float k3 = kernel0[3]; | ||
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const float* r0 = img0; | ||
const float* r1 = img1; | ||
const float* r2 = img2; | ||
const float* r3 = img3; | ||
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for (int i = 0; i < outh; i++) | ||
{ | ||
int remain = outw; | ||
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for (; remain>0; remain--) | ||
{ | ||
float sum = *r0 * k0; | ||
float sum1 = *r1 * k1; | ||
float sum2 = *r2 * k2; | ||
float sum3 = *r3 * k3; | ||
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*outptr += sum + sum1 + sum2 + sum3; | ||
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r0 += 2; | ||
r1 += 2; | ||
r2 += 2; | ||
r3 += 2; | ||
outptr++; | ||
} | ||
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r0 += tailstep; | ||
r1 += tailstep; | ||
r2 += tailstep; | ||
r3 += tailstep; | ||
} | ||
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} | ||
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for (; q<inch; q++) | ||
{ | ||
float* outptr = out; | ||
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const float* img0 = bottom_blob.channel(q); | ||
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const float* kernel0 = kernel + p*inch + q; | ||
const float k0 = kernel0[0]; | ||
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const float* r0 = img0; | ||
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for (int i = 0; i < outh; i++) | ||
{ | ||
int remain = outw; | ||
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for (; remain>0; remain--) | ||
{ | ||
float sum = *r0 * k0; | ||
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*outptr += sum; | ||
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r0 += 2; | ||
outptr++; | ||
} | ||
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r0 += tailstep; | ||
} | ||
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} | ||
} | ||
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} |
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