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const std = @import("std"); | ||
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var a: std.mem.Allocator = undefined; | ||
const stdout = std.io.getStdOut().writer(); //prepare stdout to write in | ||
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var ar = std.heap.ArenaAllocator.init(std.heap.page_allocator); // create memory allocator for strings | ||
const allocator = ar.allocator(); | ||
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const Direction = enum(u2) { | ||
Left, | ||
Right, | ||
Up, | ||
Down, | ||
}; | ||
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fn new_direction(dir: Direction) Direction { | ||
return switch (dir) { | ||
.Up => Direction.Right, | ||
.Right => Direction.Down, | ||
.Down => Direction.Left, | ||
.Left => Direction.Up, | ||
}; | ||
} | ||
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fn GridWithDir(comptime T: type) type { | ||
return struct { | ||
array: []T, | ||
row_length: usize, | ||
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const Self = @This(); | ||
fn get(self: Self, pos: Position) T { | ||
return self.array[pos.i + pos.j * self.row_length + @intFromEnum(pos.dir) * self.row_length * self.row_length]; | ||
} | ||
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fn set(self: Self, pos: Position, val: T) void { | ||
self.array[pos.i + pos.j * self.row_length + @intFromEnum(pos.dir) * self.row_length * self.row_length] = val; | ||
} | ||
}; | ||
} | ||
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fn Grid(comptime T: type) type { | ||
return struct { | ||
array: []T, | ||
row_length: usize, | ||
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const Self = @This(); | ||
fn get(self: Self, pos: Position) T { | ||
return self.array[pos.i + pos.j * self.row_length]; | ||
} | ||
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fn set(self: Self, pos: Position, val: T) void { | ||
self.array[pos.i + pos.j * self.row_length] = val; | ||
} | ||
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fn grid_print(self: Self) void { | ||
for (0..self.row_length) |i| { | ||
std.debug.print("{any}\n", .{self.array[i * self.row_length .. (i + 1) * self.row_length]}); | ||
} | ||
} | ||
}; | ||
} | ||
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const Position = struct { | ||
i: usize, | ||
j: usize, | ||
dir: Direction, | ||
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fn get_next(pos: Position, dir: Direction) Position { | ||
var new_pos: Position = .{ .i = pos.i, .j = pos.j, .dir = dir }; | ||
switch (dir) { | ||
.Up => new_pos.j -= 1, | ||
.Down => new_pos.j += 1, | ||
.Left => new_pos.i -= 1, | ||
.Right => new_pos.i += 1, | ||
} | ||
return new_pos; | ||
} | ||
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fn is_not_out(pos: Position, length: usize) bool { | ||
return pos.i != 0 and pos.i != length - 2 and pos.j != 0 and pos.j != length - 2; | ||
} | ||
}; | ||
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fn try_obstacle(grid: Grid(u8), visited_grid: GridWithDir(bool), new_visited_grid: GridWithDir(bool), initial_pos: Position) bool { | ||
var pos = initial_pos; | ||
@memcpy(new_visited_grid.array, visited_grid.array); | ||
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while (pos.is_not_out(grid.row_length)) { | ||
if (new_visited_grid.get(pos)) { | ||
return true; | ||
} else { | ||
new_visited_grid.set(pos, true); | ||
} | ||
const new_pos = pos.get_next(pos.dir); | ||
if (grid.get(new_pos) == "#"[0]) { | ||
pos.dir = new_direction(pos.dir); | ||
} else { | ||
pos = new_pos; | ||
} | ||
} | ||
return false; | ||
} | ||
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fn run(input: [:0]const u8) i64 { | ||
const total_length: f32 = @floatFromInt(input.len); | ||
const row_length: usize = @intFromFloat(@sqrt(total_length) + 1); | ||
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const initial_index = std.mem.indexOf(u8, input, "^").?; | ||
var pos: Position = .{ .i = initial_index % row_length, .j = initial_index / row_length, .dir = Direction.Up }; | ||
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const grid = Grid(u8){ .array = @constCast(input), .row_length = row_length }; | ||
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var visited_grid = GridWithDir(bool){ .array = allocator.alloc(bool, row_length * row_length * 4) catch unreachable, .row_length = row_length }; | ||
const new_visited_grid = GridWithDir(bool){ .array = allocator.alloc(bool, row_length * row_length * 4) catch unreachable, .row_length = row_length }; | ||
var obstacle_tried_grid = Grid(bool){ .array = allocator.alloc(bool, row_length * row_length) catch unreachable, .row_length = row_length }; | ||
var new_obstacle_count: i64 = 0; | ||
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while (pos.is_not_out(row_length)) { | ||
if (!visited_grid.get(pos)) { | ||
visited_grid.set(pos, true); | ||
} | ||
const new_pos = pos.get_next(pos.dir); | ||
if (grid.get(new_pos) == "#"[0]) { | ||
pos.dir = new_direction(pos.dir); | ||
} else { | ||
if (!obstacle_tried_grid.get(new_pos)) { | ||
grid.set(new_pos, "#"[0]); | ||
new_obstacle_count += @intFromBool(try_obstacle(grid, visited_grid, new_visited_grid, Position{ .i = pos.i, .j = pos.j, .dir = new_direction(pos.dir) })); | ||
grid.set(new_pos, "."[0]); | ||
obstacle_tried_grid.set(new_pos, true); | ||
} | ||
pos = new_pos; | ||
} | ||
} | ||
return new_obstacle_count; | ||
} | ||
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pub fn main() !void { | ||
var arena = std.heap.ArenaAllocator.init(std.heap.page_allocator); // create memory allocator for strings | ||
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defer arena.deinit(); // clear memory | ||
a = arena.allocator(); | ||
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var arg_it = try std.process.argsWithAllocator(a); | ||
_ = arg_it.skip(); // skip over exe name | ||
const input: [:0]const u8 = arg_it.next().?; | ||
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const start: i128 = std.time.nanoTimestamp(); // start time | ||
const answer = run(input); // compute answer | ||
const end: i128 = std.time.nanoTimestamp(); | ||
const elapsed_nano: f64 = @floatFromInt(end - start); | ||
const elapsed_milli = elapsed_nano / 1_000_000.0; | ||
try stdout.print("_duration:{d}\n{}\n", .{ elapsed_milli, answer }); // emit actual lines parsed by AOC | ||
} |