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v0.81.0 | 2024/01/02 16:54 | Fixed the time bugs by figuring out that…
… uint32_t systemTime is set by a uint24_t. Also switched to using C23 and clang since it supports _BitInt(24). Windows version nowhas window resizing (Integer scaling) in addition to mouse support in the game, which can be used to select, search, flag, and chord tiles.
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