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DungeonGame

This is the final project of CS5010 at Northeastern University.

It is a dungeon game that contains randomly generated dungeon, treasures, arrows and monsters. The start and end are also randomly generated and you can specify the level of interconnectivity when generating the dungeon.

Following shows a few screenshots of running the game, and more details can be found in res/README.

Generating the dungeon. image

After a few moves, player picked up no treasure and no arrow. image

Player picked up one ruby and one arrow. image

A few moves later, player find less smell of a monster. This indicates that there's a monster two distance away from the player. image

Move one more step. The strong smell means there's a monster of distance one away from the player. image

The player shot an arrow at direction south with distance one. image

Notification showing that a monster is hitted. image

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Final project of CS5010

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