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v0.2.0

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@aaronhnsy aaronhnsy released this 16 Feb 23:45
· 70 commits to main since this release

Beta release v0.2.0!

This release adds, removes, and cleans up a few logging lines. Some general internal logic "improvements" (maybe) were made across the library as well.

Changelog

Breaking changes:

  • The raise_on_error keyword argument for Node.connect was renamed to raise_on_fail.

Changes

  • Improved logging for Pool.create_node and Pool.remove_node.
  • Seperated logging warnings for event and playerUpdate payloads when the Node receieving them doesn't have a matching Player.