Releases
v1.1.0
Added
RecipeIngredient
and implementations for more modular item, fluid ingredients etc.
RecipeOutput
, RecipeOutputSet
, and item/fluid implementations
ModularRecipe
for recipes that can input/output fluids and items, and can require processing times/energy consumption
FluidStack#getTooltip
, along with a per-instance tooltip cache that is only created when it's queried for the first time.
FluidStack#setTag
, because I guess I forgot it before oops
Drawable
and its subclasses for configurable renderable things that aren't Gizmos - eventually Gizmos will be restructured to use this interface
Drawables
with a bunch of convenient drawable instances, such as slots, recipe arrows (with filling variants), burn indicators etc.
Changed
Moved some rendering things around, like Texture
- now found among drawables.
Some refactoring with gizmos to account for the above additions and changes.
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