An incomplete platformer engine for LÖVE
This was a game engine for a platformer/beat-'em-up I was working on. It was for a game a friend was designing. That seems to have been put on hold for now.
It was my first time with either Lua or LÖVE, so it's probably not great. I seem to prefer a class-based OOP language, or maybe I'm just not that good with the whole prototype idea.
Stuff I used
- Art from Open Game Art
- Could have sworn I was trying to use Kikito's Middleclass