Features:
- Simulated water (with reflection/refraction and movements)
- Skybox
- Surrounding lands based on a height map, low-poly style
$ make && ./water
-
Directional arrows for moving
-
Mouse for camera
-
m
for meshgrid mode -
q
to increase waves' speed,w
to decrease it -
a
to increase waves' amount,s
to decrease it -
z
to increase waves' height,x
to decrease it