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Added new hooks for repuation gaining to the player #21306
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f63e6f0
Added new hooks for repuation gaining to the player
Tondorian 25614ba
Fixed compile errors
Tondorian f42e624
Added doxygen documentation
Tondorian 7d184ae
update changelog to reflect changes to ReputationSource
Tondorian 89ae833
fixed whitespace coding style issues
Tondorian 92e91ee
Removed changelog
Tondorian 84a8f3c
Include more ReputationSources
Tondorian a1247d9
Move ReputationSource back into Player.h
Tondorian 45c745b
Update src/server/game/Entities/Player/Player.cpp
Tondorian fe53f22
More style fixes
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Original file line number | Diff line number | Diff line change |
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### Added | ||
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- new hooks OnBeforeReputationGained for Unit, Quest, Spell and ReputationSource, ReputationSource is called before a more detailed verion which contains an instance of the object |
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Original file line number | Diff line number | Diff line change |
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### How to upgrade | ||
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enum ReputationSource is replaced by an enum class inside a new headerfile | ||
If you want to use ReputationSource in your files you have to use `#include "ReputationSource.h` instead of `Player.h` | ||
Names also changed to match naming convention | ||
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There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. there is no reason to create a new file for this. Keep it in Player.h |
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Original file line number | Diff line number | Diff line change |
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#ifndef __ACORE_REPUTATION_SOURCE_H | ||
#define __ACORE_REPUTATION_SOURCE_H | ||
#include "Define.h" | ||
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/** | ||
* @brief This enum represent all known sources a character can get reputation | ||
*/ | ||
enum class ReputationSource : uint8 { | ||
/// The player killed an enemy | ||
Kill, | ||
/// The player turned in a quest | ||
Quest, | ||
/// The player turned in a daily quest | ||
DailyQuest, | ||
/// The player turned in a weekly quest | ||
WeeklyQuest, | ||
/// The player turned in a montly quest | ||
MonthlyQuest, | ||
/// The player turned in a repeatable quest | ||
RepeatableQuest, | ||
/// The player used a spell | ||
Spell, | ||
/// The player get reputation by a console command | ||
Console, | ||
/// The player get some reputation by server configuration | ||
Config | ||
}; | ||
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#endif |
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changelog is an outdaterd - not used system. You can remove them