Skip to content

Commit

Permalink
Merge pull request #96 from EliphasNUIT/master
Browse files Browse the repository at this point in the history
Fixed a reg in Gorseval phase detection
  • Loading branch information
EliphasNUIT authored Jul 31, 2018
2 parents f49557f + 3d1ffed commit 935f337
Show file tree
Hide file tree
Showing 2 changed files with 3 additions and 3 deletions.
2 changes: 1 addition & 1 deletion LuckParser/Models/ParseModels/Players/Boss.cs
Original file line number Diff line number Diff line change
Expand Up @@ -257,7 +257,7 @@ private void setPhases(ParsedLog log)
break;
case 0x3C45:
// Ghostly protection check
List<CombatItem> invulsGorse = log.getCombatList().Where(x => x.getIFF() == ParseEnum.IFF.Friend && x.getSkillID() == 31790).ToList();
List<CombatItem> invulsGorse = log.getCombatList().Where(x => x.getIFF() != ParseEnum.IFF.Foe && x.getSkillID() == 31790).ToList();
for (int i = 0; i < invulsGorse.Count; i++)
{
CombatItem c = invulsGorse[i];
Expand Down
4 changes: 2 additions & 2 deletions LuckParser/Properties/AssemblyInfo.cs
Original file line number Diff line number Diff line change
Expand Up @@ -31,5 +31,5 @@
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.6.1.0")]
[assembly: AssemblyFileVersion("1.6.1.0")]
[assembly: AssemblyVersion("1.6.1.1")]
[assembly: AssemblyFileVersion("1.6.1.1")]

0 comments on commit 935f337

Please sign in to comment.