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Add PiP support on iOS - Events and Page #75
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hawk23
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Nov 30, 2023
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Nice! Just a few remarks
Co-authored-by: Mr. Graf <[email protected]>
Co-authored-by: Mr. Graf <[email protected]>
Co-authored-by: Mr. Graf <[email protected]>
hawk23
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Dec 1, 2023
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🎉 Nice!
Co-authored-by: Mr. Graf <[email protected]>
Co-authored-by: Mr. Graf <[email protected]>
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Support iOS-related Picture-in-Picture (PiP) events.
And add a new sample Page which will be used to test the upcoming PiP feature.
Additions
Events
PictureInPictureEnter
which is emitted when the player view is about to enter Picture-in-Picture mode.PictureInPictureExit
which is emitted when the player view is about to exit Picture-in-Picture modePictureInPictureEntered
which is emitted when the player view finishes entering Picture-in-Picture mode.PictureInPictureExited
which is emitted when the player view finishes exiting Picture-in-Picture mode.Sample Page
PictureInPicture
page to test PiP and show how it can be integrated and used (iOS-only for now)Testing
Apply pipEvents.patch to force-enable PiP on iOS side.
Then open the new Picture-in-Picture sample page and check for the added events being fired in the output console when using the native UI button.