Releases: bountygiver/WaveCOM-WOTC
Customization Update
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Fixed unit appearance updates on loadout change
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Added new camera for customization
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Added camera focus on armory screen on units with no actions
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Added Commander's choice second wave (requires Better Second Wave Support)
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Added confirmation dialog for soldier deployment
Beta 3
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Added sitrep support, now themed enemies/lost can spawn
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Modified MissionLogic to support TheLost team
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Fixed MissionLogic relying on 1 base GameStateObject too much, now many functions will read values from a MissionLogic submitted to GameStateHistory
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Added expansion only maps to map pool
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Fixed start game button to properly support
UIShellDifficulty
overrides, and brought back option to enable Ironman -
Fixed effect removal visualization not playing properly
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Black market now sells ability points
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Optimized unit sync visualizer to not call a map sync every time for huge load time decrease.
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New Psionics training screen (the new hero promotion screen is more suitable for the way it trains)
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Fixed tabbing through units in loadout screen
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Fixed ability info failed to popup in abilities screen
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You may no longer click on other buttons on the overlay when another screen is on top of the overlay.
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Updated MissionLogic to support chosen
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Added new sitreps that adds tactical tags to spawn chosen
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Fixed Lightning Reflexes not working on the turn Spectres are reinforced (base game bug, special case fix here)
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Added customizability for various black item prices and max supply bonus per wave, supply bonus per wave also decreased (it increased way too much on later waves).
Beta 1
Merge remote-tracking branch 'origin/master'