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Auto-Vk v0.99 #100

Merged
merged 20 commits into from
Jul 31, 2024
Merged

Auto-Vk v0.99 #100

merged 20 commits into from
Jul 31, 2024

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johannesugb
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johannesugb and others added 20 commits May 24, 2023 11:27
* Added Vulkan SDK version 1.3.216.0, which is the first that included VMA.
* VMA is now directly fetched from GitHub (not a very great solution, but don't know how else to do it)
* mkdir before curling vma
* Added commands for indirect drawMeshTasks

* Linked implementation to correct function name: draw_mesh_tasks_indirect_count_ext

* Trying the workflows with SDK version 1.2.198.1
…tex buffers as well.

Thanks to constexpr there should be no downside to this change whatsoever.
* Added further draw_indirect commands

* Bugfix: Post execution handler was not invoked in command_buffer_t::prepare_for_reuse()

* Attempt to fix build.yml

* trying to fix windows-latest builds
…lg() (#94)

* Using std::filesystem to load binary files
* Modified graphics pipeline so that it can now be created with dynamic rendering

* Use KHR types to fix build issues with Vulkan 1.2

* Added begin and end rendering commands

* Fix bugs in begin_dynamic_rendering()

* Apply suggestions from code review

Changing local variables naming to lowerCamelCase

Co-authored-by: Johannes Unterguggenberger <[email protected]>

* Add fixes to issues raised in pr review:
- removed dynamic_rendering_attachment
- added declare_dynamic(_for) functions to avk::attachment which create dynamic rendering attachments
- changed graphics_pipeline_t::renderpass_pointer() back to renderpass_reference() which now returns a reference wrapper

* PR proposed fixes (mostly cosmetic) + inital draft of MSAA support (needs to be discussed further)

* Modified dynamic rendering attachments to take in subpass_usages and modified the dynamic functionality to conform to these usages

* Added View mask to begin dynamic rendering parameters

* Trying to fix GitHub workflows

* Trying to fix GitHub workflows

* Using Invoke-WebRequest instead of curl

* Reverted the last change

* I have no idea what I'm doing

* Moving two vulkan-hpp includes a bit down, namely:
#include <vulkan/vulkan_enums.hpp>
#include <vulkan/vulkan_structs.hpp>

* Testing ["latest", "1.3.216.0", "1.2.198.1"] also in windows-latest

* Using vk::ImageLayout::eDepthStencilAttachmentOptimal instead of vk::ImageLayout::eAttachmentOptimal

* Disable VMA=ON on Linux with 1.2 SDK

---------

Co-authored-by: MatejSakmary <[email protected]>
…ish compatibility with the way of passing renderpass-es (before the merge of dynamic rendering)
…per<const avk::renderpass_t>> aRenderpass also for begin_render_pass_for_framebuffer
* Vulkan SDK updates in workflows file

* I have no idea what I'm doing...

* use ubuntu 22.04 on linux jobs

* fix lunarg sources

* switch to ubuntu 24.04

* switch back to 22.04 and install gcc13

* try extra env for older vulkan sdk versions

---------

Co-authored-by: Lukas Herzberger <[email protected]>
* fix clang incomplete return type error (#97)

* Just added a comment in avk.hpp

---------

Co-authored-by: avagordon01 <[email protected]>
* fix clang incomplete return type error (#97)

* Just added a comment in avk.hpp

* Missing sync hint for device-local buffer sync added

---------

Co-authored-by: avagordon01 <[email protected]>
@johannesugb johannesugb merged commit c61e078 into master Jul 31, 2024
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